Recent changes

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Show new changes starting from 01:31, 8 September 2024
   
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7 September 2024

     19:08  Placeholder graphics diffhist +370 Tepples talk contribs (an example of the sort of trouble that copying placeholder sprites from other games can get you into, per Matt Hughson)
     16:30  INES Mapper 246 diffhist +42 Lidnariq talk contribs (→‎PRG-ROM bank select ($6000-$6003), write: it's 16 specific addresses, not the 28 byte region)

2 September 2024

 m   07:32  PPU palettes diffhist −9 Fiskbit talk contribs (→‎Palette RAM: Improves the table's backdrop color note a little.)

1 September 2024

     10:52  PPU variants‎‎ 3 changes history +3,499 [Forple‎; Fiskbit‎ (2×)]
 m   
10:52 (cur | prev) +10 Fiskbit talk contribs (Adds separators to make the composite heading in-page look less out of place.)
     
10:46 (cur | prev) +127 Fiskbit talk contribs (→‎NTSC: The laser H PPU had Hi-Def NES issues. I don't believe the specifics were ever publicly discussed, just a vague address bus comment.)
     
06:44 (cur | prev) +3,362 Forple talk contribs (Revamp all official PPU listings)
     10:23  PPU palettes‎‎ 3 changes history +4,016 [Fiskbit‎ (3×)]
 m   
10:23 (cur | prev) −1 Fiskbit talk contribs (→‎Palette RAM: Typo and phrasing.)
 m   
10:14 (cur | prev) 0 Fiskbit talk contribs (→‎Color Value Significance (Hue / Value): Bit index typo.)
     
10:04 (cur | prev) +4,017 Fiskbit talk contribs (Rewrites memory map and backdrop sections. Adds new memory map table (huge thanks to lidnariq for turning mockup into markup). Touches up Hue/Value bit display. Uses 'backdrop override' terminology for palette direct access, which is what we're generally calling it on Discord.)