NROM: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
(→‎Variants: according to nescartdb, FB has 2 KiB and FB3 has 4 KiB)
(move Disch's notes from iNES Mapper 000)
Line 1: Line 1:
[[Category:Discrete_logic_mappers]]
[[Category:Discrete logic mappers]][[Category:in NesCartDB]]
The generic designation '''NROM''' refers to the Nintendo cartridge boards NES-NROM-128, NES-NROM-256, their [[Famicom|HVC]] counterparts, and clone boards. The [[iNES]] format assigns [[iNES Mapper 000|mapper 0]] to NROM.
The generic designation '''NROM''' refers to the Nintendo cartridge boards NES-NROM-128, NES-NROM-256, their [[Famicom|HVC]] counterparts, and clone boards. The [[iNES]] format assigns [[iNES Mapper 000|mapper 0]] to NROM.


Line 65: Line 65:


== Variants ==
== Variants ==
RROM and SROM are NROM with different CHR ROM pinouts, probably named for the Ricoh and Sharp ROMs used.
[[Mask ROM pinout#Variants|RROM and SROM]] are NROM with different CHR ROM pinouts, probably named for the Ricoh and Sharp ROMs used.
HROM is an early NROM variant without the solder pads to select mirroring, only vertical mirroring available (as if the 'H' pad were selected).
HROM is an early NROM variant without the solder pads to select mirroring, only vertical mirroring available (as if the 'H' pad were selected).


Line 71: Line 71:


Family Basic, released by Nintendo, Sharp, and Hudson, contains 2 to 4 KB WRAM (depending on version) accessible at $6000-$7FFF and [[PRG RAM circuit|decoded with a 74HC20]], that is (wholy or partially?) backed with 2 AA batteries. The cartridge is equipped with a back up switch that, when enabled, write-protects WRAM area $6000-$6FFF to prevent possible data corruption if the Famicom is turned on or off.
Family Basic, released by Nintendo, Sharp, and Hudson, contains 2 to 4 KB WRAM (depending on version) accessible at $6000-$7FFF and [[PRG RAM circuit|decoded with a 74HC20]], that is (wholy or partially?) backed with 2 AA batteries. The cartridge is equipped with a back up switch that, when enabled, write-protects WRAM area $6000-$6FFF to prevent possible data corruption if the Famicom is turned on or off.
== Disch's Notes ==
  Here are Disch's original notes:
  ========================
  =  Mapper 000          =
  ========================
 
  aka
  --------------------------
  NROM
  "no mapper"
 
  Example Games:
  --------------------------
  [http://bootgod.dyndns.org:7777/profile.php?id=2314 Ice Climber (J)] (RROM)
  Excitebike
  Balloon Fight
  Super Mario Bros.
 
  Notes:
  --------------------------
  No swapping of any kind.  All slots fixed, mirroring is hardwired, etc.


== See also ==
== See also ==
*[[Programming NROM]]
*[[Programming NROM]]

Revision as of 00:44, 11 August 2012

The generic designation NROM refers to the Nintendo cartridge boards NES-NROM-128, NES-NROM-256, their HVC counterparts, and clone boards. The iNES format assigns mapper 0 to NROM.

Overview

  • PRG ROM size: 16 KiB for NROM-128, 32 KiB for NROM-256 (DIP-28 standard pinout)
  • PRG ROM bank size: Not bankswitched
  • PRG RAM: 8 KB, Not Bankswitched, Only in Family Basic
  • CHR capacity: 8 KB ROM (DIP-28 standard pinout), or 8KB RAM in Family Basic
  • CHR bank size: Not bankswitched, see Variants or see CNROM
  • Nametable mirroring: Solder pads select vertical or horizontal mirroring
  • Subject to bus conflicts: Yes

Banks

All Banks are fixed,

  • CPU $8000-$BFFF: First 16 KB of ROM.
  • CPU $C000-$FFFF: Last 16 KB of ROM (NROM-256) or mirror of $8000-$BFFF (NROM-128).

Solder pad config

  • Horizontal mirroring : 'H' disconnected, 'V' connected.
  • Vertical mirroring : 'H' connected, 'V' disconnected.

Registers

None. This has normally no mapping capability whatsoever!

Hardware

PRG ROM 256 kBit (32 KB x 8) (DIP-28) :

              ---_---
       +5V - |01   28| - +5V
       A12 - |02   27| - A14 (VCC on NROM-128)
       A7  - |03   26| - A13
       A6  - |04   25| - A8
       A5  - |05   24| - A9
       A4  - |06   23| - A11
       A3  - |07   22| - /OE (/ROMSEL)
       A2  - |08   21| - A10
       A1  - |09   20| - /CE (GND)
       A0  - |10   19| - D7
       D0  - |11   18| - D6
       D1  - |12   17| - D5
       D2  - |13   16| - D4
       GND - |14   15| - D3
              -------

CHR ROM 64 kBit (8 KB x 8) (DIP-28) :

              ---_---
       +5V - |01   28| - +5V
       A12 - |02   27| - VCC
       A7  - |03   26| - NC
       A6  - |04   25| - A8
       A5  - |05   24| - A9
       A4  - |06   23| - A11
       A3  - |07   22| - /OE (CHR /RD)
       A2  - |08   21| - A10
       A1  - |09   20| - /CE (CHR A13)
       A0  - |10   19| - D7
       D0  - |11   18| - D6
       D1  - |12   17| - D5
       D2  - |13   16| - D4
       GND - |14   15| - D3
              -------

EPROM Modifications

No modifications nessesary.

Variants

RROM and SROM are NROM with different CHR ROM pinouts, probably named for the Ricoh and Sharp ROMs used. HROM is an early NROM variant without the solder pads to select mirroring, only vertical mirroring available (as if the 'H' pad were selected).

NROM operates identically to a CNROM with one CHR bank, or BNROM with CHR ROM and only 32 KB PRG ROM.

Family Basic, released by Nintendo, Sharp, and Hudson, contains 2 to 4 KB WRAM (depending on version) accessible at $6000-$7FFF and decoded with a 74HC20, that is (wholy or partially?) backed with 2 AA batteries. The cartridge is equipped with a back up switch that, when enabled, write-protects WRAM area $6000-$6FFF to prevent possible data corruption if the Famicom is turned on or off.

Disch's Notes

 Here are Disch's original notes:
 ========================
 =  Mapper 000          =
 ========================
 
 aka
 --------------------------
 NROM
 "no mapper"
 
 Example Games:
 --------------------------
 Ice Climber (J) (RROM)
 Excitebike
 Balloon Fight
 Super Mario Bros.
 
 Notes:
 --------------------------
 No swapping of any kind.  All slots fixed, mirroring is hardwired, etc.

See also