Talk:Detect TV system: Difference between revisions
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::Then what is the best way for the software to deal with the difference of RGB and NTSC modes? --[[User:Zzo38|Zzo38]] ([[User talk:Zzo38|talk]]) 13:53, 11 March 2013 (MDT) | ::Then what is the best way for the software to deal with the difference of RGB and NTSC modes? --[[User:Zzo38|Zzo38]] ([[User talk:Zzo38|talk]]) 13:53, 11 March 2013 (MDT) | ||
:::Compile time, or asking the user. You cannot plug a Famicom or NES game pak into a Vs. System or PC10 cabinet, and aftermarket modifications (2C03s in NESes/Famicoms) impose no obligation to support. —[[User:Lidnariq|Lidnariq]] ([[User talk:Lidnariq|talk]]) 15:29, 11 March 2013 (MDT) | :::Compile time, or asking the user. You cannot plug a Famicom or NES game pak into a Vs. System or PC10 cabinet, and aftermarket modifications (2C03s in NESes/Famicoms) impose no obligation to support. —[[User:Lidnariq|Lidnariq]] ([[User talk:Lidnariq|talk]]) 15:29, 11 March 2013 (MDT) | ||
::::A Game Pak plugs into a [[wikipedia:Famicom Titler|Famicom Titler]] or a [[wikipedia:C1 NES TV|C1 NES TV]], both of which use the same RGB PPU as the PlayChoice. However, it appears developers settled for "compile time", as the box of ''Just Breed'' carries a warning not to use the game with Sharp Famicom TVs. --[[User:Tepples|Tepples]] ([[User talk:Tepples|talk]]) 17:08, 11 March 2013 (MDT) |
Revision as of 23:08, 11 March 2013
Can RGB detect be added? --Zzo38 (talk) 12:16, 8 March 2013 (MST)
- Detecting the difference between the 2C02 and 2C03 comes down to detecting 1 missing pixel out of every 178684 pixels. Thefox tried to do this in the forum - http://forums.nesdev.org/viewtopic.php?f=2&t=9210 - but it didn't work very well. Detecting the 2C04 or 2C05 is easy, but they're incompatible with existing software, so it's not clear why one would bother. —Lidnariq (talk) 12:51, 8 March 2013 (MST)
- Then what is the best way for the software to deal with the difference of RGB and NTSC modes? --Zzo38 (talk) 13:53, 11 March 2013 (MDT)
- Compile time, or asking the user. You cannot plug a Famicom or NES game pak into a Vs. System or PC10 cabinet, and aftermarket modifications (2C03s in NESes/Famicoms) impose no obligation to support. —Lidnariq (talk) 15:29, 11 March 2013 (MDT)
- A Game Pak plugs into a Famicom Titler or a C1 NES TV, both of which use the same RGB PPU as the PlayChoice. However, it appears developers settled for "compile time", as the box of Just Breed carries a warning not to use the game with Sharp Famicom TVs. --Tepples (talk) 17:08, 11 March 2013 (MDT)
- Compile time, or asking the user. You cannot plug a Famicom or NES game pak into a Vs. System or PC10 cabinet, and aftermarket modifications (2C03s in NESes/Famicoms) impose no obligation to support. —Lidnariq (talk) 15:29, 11 March 2013 (MDT)
- Then what is the best way for the software to deal with the difference of RGB and NTSC modes? --Zzo38 (talk) 13:53, 11 March 2013 (MDT)