Talk:Comparison of Nintendo mappers: Difference between revisions

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m (78a, 94 definitely have bus conflicts.)
m (→‎Rare discrete logic: add vs system)
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| [[iNES Mapper 096|96]] || 3 || 128 || 32 || 32RAM || 16 || V/H hardwired || No || Likely
| [[iNES Mapper 096|96]] || 3 || 128 || 32 || 32RAM || 16 || V/H hardwired || No || Likely
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| [[iNES Mapper 099|99]] || 0* || 40 || 8 + 24F || 16 || 8 || 4 || No || No
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| [[iNES Mapper 140|140]] || 3 || 128 || 32 || 128 || 8 || V/H hardwired || Impossible || No
| [[iNES Mapper 140|140]] || 3 || 128 || 32 || 128 || 8 || V/H hardwired || Impossible || No
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‡ Mapper [[iNES Mapper 093|93]] is technically the same [[iNES Mapper 089|89]] other than mirroring, but it only commercially existed using 8kB of CHR-RAM
‡ Mapper [[iNES Mapper 093|93]] is technically the same [[iNES Mapper 089|89]] other than mirroring, but it only commercially existed using 8kB of CHR-RAM
<nowiki>*</nowiki> the Vs System distributed its original games as five or six 8 KiB ROMs, and decoding on its mainboard allowed banking of CHR like [[CNROM]]. It is a little disingenuous to claim that 0 ICs were necessary for banking since the same functionality is not possible on a Famicom, however, banking was incrementally free.

Revision as of 18:51, 7 October 2012

Rare discrete logic

This table describes the mappers as they existed, as opposed to any obvious oversize extensions.

You probably don't actually want to use these, especially not #78 with its ambiguous mirroring.

iNES Chips Max PRG PRG bank size Max CHR CHR bank size Mirroring PRG RAM? Bus conflicts?
11 1 128 32 128 8 V/H hardwired No Yes
38 2 128 32 32 8 V/H hardwired Impossible No
70 3 256 16 + 16F 128 8 V/H hardwired No Likely
72 4+speech 256 16 + 16F 128 8 V/H hardwired No Yes
77 4 512 32 32 + 6RAM 2 4 No Likely
78a 5 128 16 + 16F 128 8 V/H switchable No Yes
78b 3 128 16 + 16F 128 8 1 No Likely
79 2 64 32 64 8 V/H hardwired No No
86 3+speech 128 32 64 8 V/H hardwired Impossible No
87 2 32 32 8 V/H hardwired Impossible No
89 (2)† 128 16 + 16F 128 8 1 No Yes
92 5+speech 256 16F + 16 128 8 V/H hardwired No Yes
93 (2)† 128 16 + 16F 8‡ V/H hardwired No Yes
94 2 128 16 + 16F 8 V/H hardwired No Yes
96 3 128 32 32RAM 16 V/H hardwired No Likely
99 0* 40 8 + 24F 16 8 4 No No
140 3 128 32 128 8 V/H hardwired Impossible No
152 3 128 16 + 16F 128 8 1 No Likely
184 (3)† 32 32 4 + 4 V/H hardwired Impossible No

† Mappers 89, 93, and 184 exist as a single IC, however their functions are trivially described using a small number of 7400-series ICs, and likely contain multiple silicon dice that were wire bonded together in the same package.

‡ Mapper 93 is technically the same 89 other than mirroring, but it only commercially existed using 8kB of CHR-RAM

* the Vs System distributed its original games as five or six 8 KiB ROMs, and decoding on its mainboard allowed banking of CHR like CNROM. It is a little disingenuous to claim that 0 ICs were necessary for banking since the same functionality is not possible on a Famicom, however, banking was incrementally free.