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| [[Category:iNES Mappers]][[Category:Discrete logic mappers]] | | #REDIRECT [[NINA-003-006]] |
| | | [[Category:iNES Mappers|079]][[Category:GNROM-like mappers|079]][[Category:in NesCartDB|079]][[Category:Mappers using $4020-$5FFF|079]] |
| [[iNES Mapper 079]] is used to designate the [[NINA-003-006|NINA-003/6]] boards.
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| Tengen's 800008 board functions identically,[http://kevtris.org/mappers/tengen/800008.html] even though the only game ever to use it was ''Tetяis: The Soviet Mind Game'', which uses the subset of functionality shared with [[CNROM]].
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| Here are Disch's original notes:
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| ========================
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| = Mapper 079 =
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| ========================
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| Example Games:
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| --------------------------
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| Blackjack
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| Dudes with Attitude
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| F-15 City War
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| Krazy Kreatures
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| Registers:
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| ---------------------------
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| Range,Mask: $4100-5FFF, $4100
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| be sure to make note of the mask -- $4200 does not map to the register, but $4300 does.
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| $4100: [.CPP PCCC]
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| C = CHR Reg (8k @ $0000)
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| P = PRG Reg (32k @ $8000)
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| Note the high bit of the CHR Reg.
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| The largest game in BootGod's database is 64k/64k and its hardware only has 4 bits of state, mapped as
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| $4100: [.... PCCC] with the same meaning as above.
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| Note that FCEUX's implementation maps the register as
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| $4100: [CCCC XCCC]
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| X = PRG Reg (32k @ $8000)
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| all 8 bits = CHR Reg (8k @ $0000)
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| $8000: [CCCC CCCC]
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| C = CHR Reg (8k @ $8000)
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