Action 53: Difference between revisions
(→See also: hoist mapper 28 to prose) |
(bootleggames; second volume) |
||
Line 5: | Line 5: | ||
This [[User:Tepples/Multi-discrete mapper|multi-discrete mapper]] (iNES #28) can simulate the behavior of popular discrete boards. | This [[User:Tepples/Multi-discrete mapper|multi-discrete mapper]] (iNES #28) can simulate the behavior of popular discrete boards. | ||
In the first volume, the menu and all games except ''STREEMERZ'' run in this mapper's BNROM compatibility mode. | In the first volume, the menu and all games except ''STREEMERZ'' run in this mapper's BNROM compatibility mode. | ||
The second volume still uses BNROM mode for the menu and most games but uses UNROM mode for two games (''Super PakPak'' and ''Solar Wars'') and NROM-128 mode for 16K games so that both games in a bank can have their own NMI vectors. | |||
== External links == | == External links == | ||
*[http://pineight.com/mw/index.php?title=Action_53 Action 53 on author's wiki] | *[http://pineight.com/mw/index.php?title=Action_53 Action 53 on author's wiki] | ||
*[http://forums.nesdev.org/viewtopic.php?t=8514 BBS topic] | *[http://forums.nesdev.org/viewtopic.php?t=8514 BBS topic] | ||
*[[wikia:c:bootleggames:Action 53|Action 53 on BootlegGames Wiki]] |
Revision as of 04:22, 6 November 2014
Action 53 is a multicart engine by Damian Yerrick that stuffs dozens of NROM games that use vertical mirroring into one ROM image using mapper 34. It can also be made to work with CNROM multicarts as long as they don't switch CHR banks during play.
A multicart mapper was designed for this project to more easily accommodate games larger than NROM. This multi-discrete mapper (iNES #28) can simulate the behavior of popular discrete boards. In the first volume, the menu and all games except STREEMERZ run in this mapper's BNROM compatibility mode. The second volume still uses BNROM mode for the menu and most games but uses UNROM mode for two games (Super PakPak and Solar Wars) and NROM-128 mode for 16K games so that both games in a bank can have their own NMI vectors.