INES Mapper 087: Difference between revisions
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m (refile, add cat:nescartdb) |
m (cross-reference to m101 and CNROM. use "H" and "L" instead of "A" and "B" in disch's notes) |
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$6000-7FFF: [.... .. | $6000-7FFF: [.... ..LH] | ||
H = High CHR Bit | |||
L = Low CHR Bit | |||
This reg selects 8k CHR @ $0000. Note the reversed bit orders. Most games using this mapper only have 16k | This reg selects 8k CHR @ $0000. Note the reversed bit orders. Most games using this mapper only have 16k | ||
CHR, so the ' | CHR, so the 'H' bit is usually unused. | ||
[[iNES Mapper 101]] is the same but with the bits in order. [[CNROM]] (which postdates mapper 87) is the same but with the bits in order and bus conflicts. |
Revision as of 23:22, 25 December 2012
Here are Disch's original notes: ======================== = Mapper 087 = ======================== Example Games: -------------------------- Argus (J) City Connection (J) Ninja Jajamaru Kun Notes: --------------------------- Regs are at $6000-7FFF, so these games have no SRAM. Registers: -------------------------- $6000-7FFF: [.... ..LH] H = High CHR Bit L = Low CHR Bit This reg selects 8k CHR @ $0000. Note the reversed bit orders. Most games using this mapper only have 16k CHR, so the 'H' bit is usually unused.
iNES Mapper 101 is the same but with the bits in order. CNROM (which postdates mapper 87) is the same but with the bits in order and bus conflicts.