INES Mapper 228
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iNES Mapper 228 represents the board used by Active Enterprises for Action 52 and Cheetahmen II.
Registers
Address Data FEDCBA98 76543210 76543210 1.MHHPPP PPS.CCCC ......CC |||||| ||| |||| || |||||| ||| ++++-------++- Select 8 KiB CHR ROM bank at PPU $0000 |||||| ||+--------------- PRG bank size |||||| || 0: Put bank with bit 0 false in $8000 and |||||| || bank with bit 0 true in $C000 |||||| || 1: Put same 16 KiB bank in $8000 and $C000 |||+++-++---------------- Select 16 KiB PRG ROM bank at CPU $8000 |++---------------------- Select which 512 KiB PRG ROM chip to enable | (A52 uses 0, 1, and 3; bank 2 is open bus) +------------------------ 0: Vertical mirroring; 1: Horizontal mirroring
It is claimed that there are four 4-bit RAM locations at $4020-$4023, mirrored throughout $4020-$5FFF.
This 16-bit RAM (which would be a 74ls170 or 74ls670) is definitely not present on Action 52, per the image in NesCartDB. It is unknown whether Cheetahmen II has this IC; Nestopia does not implement it at all.
Incidentally, this is very similar to iNES Mapper 225 with a few differences:
- Two of the CHR bank bits have been shifted to the data bus.
- PRG bank size bit moved to other side of PRG bank number.
- High bit moved to other side of mirroring and applies only to PRG ROM, not CHR ROM.
- The rumored 4x4-bit RAM is at a different address.
Here are Disch's original notes: ======================== = Mapper 228 = ======================== Example Games: -------------------------- Action 52 Cheetah Men II Notes: --------------------------- Cheetah Men II is infamous for how freaking terrible it is. Action 52 is none better. These games are SO bad, it's hilarious. Action 52's PRG size is weird (not a power of 2 value). This is because there are 3 seperate 512k PRG chips. PRG Setup section will cover details. Powerup and Reset: --------------------------- Apparently the games expect $00 to be written to $8000 on powerup/reset. Registers: --------------------------- $4020-4023: [.... RRRR] RAM (readable/writable) (16 bits of RAM -- 4 bits in each of the 4 regs) $4024-5FFF: mirrors $4020-4023 $8000-FFFF: [.... ..CC] Low 2 bits of CHR A~[..MH HPPP PPO. CCCC] M = Mirroring (0=Vert, 1=Horz) H = PRG Chip Select P = PRG Page Select O = PRG Mode C = High 4 bits of CHR CHR Setup: --------------------------- $0000 $0400 $0800 $0C00 $1000 $1400 $1800 $1C00 +---------------------------------------------------------------+ | $8000 | +---------------------------------------------------------------+ PRG Setup: --------------------------- 'H' bits select the PRG chip. Each chip is 512k in size. Chip 2 does not exist, and when selected, will result in open bus. The Action 52 .nes ROM file contains chips 0, 1, and 3: chip 0: offset 0x000010 chip 1: offset 0x080010 chip 2: -- non existant -- chip 3: offset 0x100010 'P' selects the PRG page on the currently selected chip. $8000 $A000 $C000 $E000 +-------------------------------+ PRG Mode 0: | <$8000> | +-------------------------------+ PRG Mode 1: | $8000 | $8000 | +---------------+---------------+