UM6558 and UM6559 pinout
From NESdev Wiki
Jump to navigationJump to search
UM6558 is PPU with additional 8 pins (CD0..CD7) that are used to output currently rendered pixel color.
.--\/--. R/W -> |01 48| -- +5V CPU D0 <> |02 47| -> ALE CPU D1 <> |03 46| <> PPU AD0 CPU D2 <> |04 45| <> PPU AD1 CPU D3 <> |05 44| <> PPU AD2 CPU D4 <> |06 43| <> PPU AD3 CPU D5 <> |07 42| <> PPU AD4 CPU D6 <> |08 41| <> PPU AD5 CPU D7 <> |09 40| <> PPU AD6 * /CS -> |10 39| <> PPU AD7 * CPU A2 -> |11 38| -> PPU A8 * CPU A1 -> |12 37| -> PPU A9 * CPU A0 -> |13 36| -> PPU A10 GND ?? |14 35| -> PPU A11 GND ?? |15 34| -> PPU A12 GND ?? |16 33| -> PPU A13 GND ?? |17 32| -> /RD * VCC ?? |18 31| -> /WR * CLK -> |19 30| -> CD0 * * /INT <- |20 29| -> CD1 * * /RST -> |21 28| -> CD2 * * CD7 <- |22 27| -> CD3 * * CD6 <- |23 26| -> CD4 * * GND -- |24 25| -> CD5 * '------'
- = difference with respect to the common 40-pin PPU pinout
UM6559 is DAC that is capable of generating RED/GREEN/BLUE/SYNC/CHROMA/LUMA signals from of the CD0..CD7 values
.--\/--. CD4 -> |01 24| <- CD3 CD5 -> |02 23| <- CD2 +5V -- |03 22| <- CD1 A1 -> |04 21| <- CD0 A2 -> |05 20| -- GND LUMA <- |06 19| <- BIAS ?? NC -> |07 18| -> BLUE SYNC <- |08 17| -> GREEN CD6 -> |09 16| -> RED CD7 -> |10 15| -- +5V CLK -> |11 14| -> CHROMA GND -- |12 13| -> NC ?? '------'
Sources: