User contributions for Lidnariq
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1 August 2021
- 01:2901:29, 1 August 2021 diff hist +872 NES 2.0 Mapper 268 update based on the datasheet for the AA6023A
- 00:0100:01, 1 August 2021 diff hist +111 m Four player adapters →Famicom Adapters: explicitly call out the "Simple" convention
31 July 2021
- 23:4623:46, 31 July 2021 diff hist −1,268 Four player adapters →Hardware: accidentally implies the Four Score is just a bunch of shift registers. That's confusing, try to rephrase that
- 23:1123:11, 31 July 2021 diff hist −47 Four player adapters →Mode 4: got rid of the packed "$10" and "$20" terms above, so don't use them here
- 23:0823:08, 31 July 2021 diff hist +50 Four player adapters →Output ($4016/$4017 read): avoid endianness problems
30 July 2021
- 00:4800:48, 30 July 2021 diff hist +223 m Talk:NES 2.0 Mapper 342 No edit summary
27 July 2021
- 02:2902:29, 27 July 2021 diff hist −4,548 User:Lidnariq/common.css move to local stylesheet using Stylus current
21 June 2021
- 05:1105:11, 21 June 2021 diff hist +422 Talk:INES Mapper 097 No edit summary current
18 June 2021
- 15:5615:56, 18 June 2021 diff hist +67 PPU variants update TA-02NP
7 June 2021
- 17:3217:32, 7 June 2021 diff hist +223 N Talk:VRC3 pinout Created page with "But in https://forums.nesdev.com/viewtopic.php?p=242687#p242687 you said the pinning was the opposite of what you changed it to right now? —~~~~"
2 June 2021
- 18:2118:21, 2 June 2021 diff hist +76 m Sunsoft 5B audio →Audio Register Select ($C000-$DFFF): "select" is 8 bits wide, not just 4 current
1 June 2021
- 17:0317:03, 1 June 2021 diff hist +1 m Mirroring →Single-Screen: grammar fix, h/t SpiderDave on the talk page
28 May 2021
- 19:0419:04, 28 May 2021 diff hist +32 Sunsoft FME-7 Undo good-faith edit by Zepper (talk) - the lowercase "b" is meant to indicate that not all PCBs support 512KB PRG current
13 May 2021
- 07:0907:09, 13 May 2021 diff hist −1 m MMC6 typo current
9 May 2021
- 22:5122:51, 9 May 2021 diff hist +246 INES Mapper 048 mention IRQ variation
22 April 2021
- 17:4817:48, 22 April 2021 diff hist +124 Talk:CPU addressing modes No edit summary
18 April 2021
- 06:2306:23, 18 April 2021 diff hist +719 Talk:APU Noise No edit summary
15 April 2021
- 20:2320:23, 15 April 2021 diff hist −1 Battle Box braino current
- 18:3318:33, 15 April 2021 diff hist +108 Battle Box →($4017 Read): expand how to use
14 April 2021
- 23:1223:12, 14 April 2021 diff hist +1,040 N Battle Box create from krzysiobal's RE notes
9 April 2021
- 22:4822:48, 9 April 2021 diff hist +92 Famicom 3D System pretty certain this is right ... don't actually have glasses with which to verify
7 April 2021
- 06:2306:23, 7 April 2021 diff hist 0 m FxROM →Solder Pad config: typo current
31 March 2021
- 23:3923:39, 31 March 2021 diff hist −41 APU Sweep →Muting: rewrite for clarity
- 22:1922:19, 31 March 2021 diff hist 0 m Tools →Compilers: typo
23 March 2021
- 21:3121:31, 23 March 2021 diff hist +73 PPU pinout →Signal description: maybe 2C04 EXT3 is analog ground?
12 March 2021
- 22:2922:29, 12 March 2021 diff hist +28 m BU3266 / BU3270 pinout https://forums.nesdev.com/viewtopic.php?p=268199#p268199
3 March 2021
- 23:5023:50, 3 March 2021 diff hist −6 Mirroring →Other: game name first for consistency
26 February 2021
- 23:1523:15, 26 February 2021 diff hist −41 MMC1 →Hardware: series resistor is prevent blowing up the battery if the diode fails
4 February 2021
- 02:4002:40, 4 February 2021 diff hist 0 m Famicom Network System discrete ≠ discreet
21 January 2021
- 19:5119:51, 21 January 2021 diff hist +48 m CPU Test Mode →2A03E / 2A03G Test Mode: reflow text so that it's not wider that my screen
22 December 2020
- 07:5507:55, 22 December 2020 diff hist +163 Emulator tests →Mapper-specific Tests: should link this MMC5 test
15 December 2020
- 21:0421:04, 15 December 2020 diff hist +2 m NES 2.0 Mapper 417 →IRQ Control: fix formatting
9 December 2020
- 20:1220:12, 9 December 2020 diff hist −7 m Vs. System →Controller and CHR ROM bank ($4016 write): refer to bit values instead of voltages (h/t nocash)
- 01:4501:45, 9 December 2020 diff hist +64 Vs. System →Controller and CHR ROM bank ($4016 write): h/t Fiskbit
- 01:1801:18, 9 December 2020 diff hist +90 m Vs. System →Controller and CHR ROM bank ($4016 write): maybe clearer?
29 November 2020
- 04:5304:53, 29 November 2020 diff hist +25 m Vs. System →Controller 1 data, DIP switches, and watchdog timer ($4017 read): avoid passive voice
27 November 2020
- 20:0220:02, 27 November 2020 diff hist +226 Talk:PPU variants No edit summary
5 November 2020
- 21:5521:55, 5 November 2020 diff hist −2 m INES Mapper 065 only 3 games known to have the H3001 current
- 21:3621:36, 5 November 2020 diff hist +2 INES Mapper 065 No edit summary
- 21:3621:36, 5 November 2020 diff hist −123 INES Mapper 065 https://forums.nesdev.com/viewtopic.php?p=259459#p259459
- 20:5320:53, 5 November 2020 diff hist +1 User:Lidnariq/MMC3 Variants →ASIC mappers with simple banking: Irem H3001 known
- 19:4419:44, 5 November 2020 diff hist +25 m INES Mapper 065 krzysiobal discovered more mirroring control
- 19:4319:43, 5 November 2020 diff hist −3 Irem H3001 pinout update per https://forums.nesdev.com/viewtopic.php?p=259455#p259455 current
3 November 2020
- 22:3422:34, 3 November 2020 diff hist +79 Taito X1-005 pinout pin 32 behavior depends on value written to $7EF8 current
28 October 2020
- 01:5201:52, 28 October 2020 diff hist +2 m NINA-003-006 →Errata: typo current
25 October 2020
- 21:4221:42, 25 October 2020 diff hist +86 NES 2.0 Mapper 525 pretty certain these PCBs never contained a VRC2; if they had, there would have been no point in reimplementing the CHR bankswitching current
23 October 2020
- 22:0622:06, 23 October 2020 diff hist +132 NES 2.0 Mapper 525 →PRG/Mirroring Registers ($8000-$AFFF)
12 October 2020
- 19:1519:15, 12 October 2020 diff hist +2 m Cycle counting past tense
11 October 2020
- 04:5204:52, 11 October 2020 diff hist +2 m Four player adapters →Compatible games: there seem to be no games with 4PA but not FS support
- 03:1803:18, 11 October 2020 diff hist +104 m Four player adapters →Compatible games: tested blah blah V'Ball