User contributions for Tepples
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23 May 2016
- 00:5000:50, 23 May 2016 diff hist +2 m CPU unofficial opcodes →Games using unofficial opcodes: MAME is in C++ now
22 May 2016
- 18:2818:28, 22 May 2016 diff hist +86 Mask ROM pinout →See also: SNROM to SUROM
- 18:2718:27, 22 May 2016 diff hist +121 Emulator tests →CPU: One error in the nestest log
20 May 2016
- 19:5919:59, 20 May 2016 diff hist +480 Talk:Action 53 →Crediting: Clarify with a link to the project current
19 May 2016
- 20:0520:05, 19 May 2016 diff hist +171 PPU palettes →2C02: Sharp Nintendo TV uses 2C02, presumably because more non-Japanese-developed games ended up using lots of emphasis. Also be a bit more neutral toward use of a predefined palette
15 May 2016
- 16:4016:40, 15 May 2016 diff hist +526 6264 static RAM 6116 and MB8416 current
11 May 2016
- 19:1019:10, 11 May 2016 diff hist +100 Talk:PPU palettes →Move the palette chart to the top: Done
- 19:0619:06, 11 May 2016 diff hist +1,146 PPU palettes Moved 2C02 palette above 2C03-5 palettes per request on talk
9 May 2016
- 13:3613:36, 9 May 2016 diff hist +200 Action 53 mapper →Implementation notes: INL says muxed outputs also cost a cell, which predicts the 7 extra cells quite well. Also begin to make oversize extension official now that NES 2.0 support is growing
8 May 2016
- 20:2520:25, 8 May 2016 diff hist −5 m NES 2.0 →Big ROMs: ref syntax
- 20:2220:22, 8 May 2016 diff hist −10 m NES 2.0 header for ca65 another comment fix
- 14:4514:45, 8 May 2016 diff hist +55 m NES 2.0 header for ca65 fixed some oversights in comments
- 01:3401:34, 8 May 2016 diff hist +45 NES 2.0 →References: See also macro pack for ca65
- 01:3301:33, 8 May 2016 diff hist +6,050 N NES 2.0 header for ca65 Anything NESASM does macros do better
6 May 2016
- 23:4023:40, 6 May 2016 diff hist +6 PPU sprite evaluation there usually isn't a reason to have an = h1 = level heading in an article
- 23:3923:39, 6 May 2016 diff hist +20 PPU sprite evaluation →Details: Replace "writes are inhibited" wording (which caused a misunderstanding at http://forums.nesdev.com/viewtopic.php?p=170376#p170376 ) with "secondary OAM is full"
5 May 2016
- 16:4516:45, 5 May 2016 diff hist +823 N User:Tepples/Haunted: Halloween '85 As lead programmer
4 May 2016
- 13:2413:24, 4 May 2016 diff hist +797 N Talk:Tile compression →Citing external sources for format details: new section
- 13:1213:12, 4 May 2016 diff hist +156 Tile compression →RLEINC: JRoatch combined this with parts of PB53
30 April 2016
- 17:1217:12, 30 April 2016 diff hist +62 Text compression →Damian Yerrick's robotfindskitten (NES): $0A = newline is from Linux. (I made this robotfindskitten port with Ubuntu.)
- 16:4016:40, 30 April 2016 diff hist −49 Before the basics Null edit, mostly skipping redirects, now that the interwiki table uses HTTPS for Wikipedia and several other Wikimedia sites
- 16:2316:23, 30 April 2016 diff hist +209 Text compression Why an NES-specific page is warranted
29 April 2016
- 17:0917:09, 29 April 2016 diff hist +1,356 Text compression change Wikipedia links to use interwiki syntax; add Huffword and disadvantages of LZ
- 16:4816:48, 29 April 2016 diff hist +778 Text compression →Bisqwit's ppu_read_buffer test (NES): Forms a DAFSA; also the implementation I made for RFK
25 April 2016
- 14:1814:18, 25 April 2016 diff hist +87 Tile compression →PB53: Where to get PB53
15 April 2016
- 22:3922:39, 15 April 2016 diff hist +139 Talk:Colour-emphasis games →Cybernoid: Already autoconfirmed current
10 April 2016
- 19:3019:30, 10 April 2016 diff hist −64 Family BASIC Keyboard →References: clearer photo and (per talk) clearer provenance means we might as well just keep the better one
8 April 2016
- 13:1213:12, 8 April 2016 diff hist +115 Family BASIC Keyboard →References: Clearer photo by Evan-Amos
7 April 2016
- 14:5114:51, 7 April 2016 diff hist +684 N User:Tepples/RHDE Stub
5 April 2016
- 19:3519:35, 5 April 2016 diff hist +73 Nesdev wiki:Users I'm told emailconfirmed is broken; can someone verify?
2 April 2016
- 00:5500:55, 2 April 2016 diff hist +72 User:Tepples/Concentration Room author and date categories
- 00:5400:54, 2 April 2016 diff hist +72 User:Tepples/Thwaite No edit summary
- 00:2400:24, 2 April 2016 diff hist +28 N Category:Games by Damian Yerrick Created page with "Category:Games by author"
- 00:2300:23, 2 April 2016 diff hist +28 N Category:Games by Sivak author tree
20 March 2016
- 22:5522:55, 20 March 2016 diff hist +83 m Talk:Delay code →Jxx pseudo-instructions?: forgot to sign
- 22:5022:50, 20 March 2016 diff hist +56 Talk:Delay code →Jxx pseudo-instructions?: bccnw
18 March 2016
- 00:1300:13, 18 March 2016 diff hist +183 MMC3 →Bank select ($8000-$9FFE, even): Caution recommended by Vectrex2809 at http://forums.nesdev.com/viewtopic.php?p=166326#p166326
17 March 2016
- 15:4315:43, 17 March 2016 diff hist +704 Talk:Fixed cycle delay →Formalizing random writes: new section
- 15:4015:40, 17 March 2016 diff hist +144 Talk:Fixed cycle delay →Page size problematic? Maybe the wiki sin't the best place for exhaustive permutations...: Split them
14 March 2016
- 13:5013:50, 14 March 2016 diff hist +31 N Delay code Tepples moved page Delay code to Fixed cycle delay: To make room for possible variable delay codes
- 13:5013:50, 14 March 2016 diff hist 0 m Fixed cycle delay Tepples moved page Delay code to Fixed cycle delay: To make room for possible variable delay codes
6 March 2016
- 01:1201:12, 6 March 2016 diff hist +174 Action 53 mapper →Verilog Code: thanks fys
29 February 2016
- 23:4923:49, 29 February 2016 diff hist +4 m Gamepad code Anybody who followed the puzzle game that I worked on in the first 4 months of 2009 is familiar with "yet another player 2 bug". And I found a couple here.
- 03:5803:58, 29 February 2016 diff hist +1,091 Gamepad code Filters to reject opposing directions, reject diagonals, and calculate presses and releases
- 03:4503:45, 29 February 2016 diff hist +844 Gamepad code Rewrote lead to reflect removal of confusing NESASM code; added dpcm-safe example
28 February 2016
- 18:3318:33, 28 February 2016 diff hist +124 m NMI thread 2 incomplete sentences
27 February 2016
- 19:2919:29, 27 February 2016 diff hist +157 Enhancement →Overdraw: TMNT in AVS's 15 sprite mode
26 February 2016
- 22:4722:47, 26 February 2016 diff hist +58 NES 2.0 →Emulator support: PowerMappers supports some NES 2.0 features, such as big CHR RAM
25 February 2016
- 00:2400:24, 25 February 2016 diff hist +3 m Programming UNROM →Bankswitching: consensus was to deprecate RFC 2119 modals
22 February 2016
- 16:4416:44, 22 February 2016 diff hist +825 N 9112 pinout added, fix it up