User contributions for Tepples
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5 November 2010
- 16:4516:45, 5 November 2010 diff hist +46 Status flags Do we need a merge?
- 16:4416:44, 5 November 2010 diff hist +269 Talk:Status flags CPU status flag behavior
- 16:4216:42, 5 November 2010 diff hist +19 Music tools clue as to why no exe
3 November 2010
- 12:2612:26, 3 November 2010 diff hist +181 Clock rate rant about the PAL CPU divider
30 October 2010
- 15:1215:12, 30 October 2010 diff hist +42 Music tools technically the name of that sectionwas incorrect
- 15:1115:11, 30 October 2010 diff hist +119 Music tools wave to noise!
- 11:4111:41, 30 October 2010 diff hist +179 N Music tools Created page with '== Trackers == * NerdTracker II * FamiTracker == Delta modulation converters == * [http://www.pineight.com/nes/#18 Command-line encoder and decoder] by Damian Yerric…'
- 11:3911:39, 30 October 2010 diff hist +16 Programming guide No edit summary
22 October 2010
- 23:0023:00, 22 October 2010 diff hist +30 m Catch-up while revising a sentence, I missed a negation. Also avoid Python-style "raise" terminology because interrupts are active low.
- 22:5522:55, 22 October 2010 diff hist +279 Catch-up Those interested in how 8-bit games produce raster effects might be interested in a book about Atari 2600 programming
- 22:5122:51, 22 October 2010 diff hist +396 Catch-up integrated a couple points from tokumaru's explanation at http://nesdev.parodius.com/bbs/viewtopic.php?p=69022#69022
- 20:4620:46, 22 October 2010 diff hist +54 Before the basics →Background: Parallel computing: Not everybody understands the implications of the fact that the CPU and PPU run in parallel. http://nesdev.parodius.com/bbs/viewtopic.php?p=68993#68993
- 20:4320:43, 22 October 2010 diff hist +17 m Catch-up →Rewind to checkpoint: clarified what happens right after such a rewind
- 20:4220:42, 22 October 2010 diff hist +85 Catch-up →Scanline-based emulation: Introduce concept of "well-behaved"
- 20:3820:38, 22 October 2010 diff hist +245 Catch-up →Prediction: Mapper IRQs are fairly predictable
- 20:3320:33, 22 October 2010 diff hist +26 m Catch-up →Timestamping: The "as if rule" is in effect here
- 20:3220:32, 22 October 2010 diff hist +29 m Catch-up →Scanline-based emulation: clarified PPU lines vs. APU frames
19 October 2010
- 22:5622:56, 19 October 2010 diff hist +10 SNROM →CHR bank 1 (internal, $C000-$DFFF): 'E' had been kinda-sorta known; it was listed on the MMC1 pinout
16 October 2010
- 11:4511:45, 16 October 2010 diff hist +177 SNROM →CHR bank 1 (internal, $C000-$DFFF): Discovery of 'E' bit
- 11:4311:43, 16 October 2010 diff hist −4 m SNROM →Registers: It must be common practice in French-speaking areas to include an extra space before colons. English doesn't use it.
- 11:2911:29, 16 October 2010 diff hist +29 MMC3 "Some testing" was resolved below, and intentional $1000-$1FFF access is rare
- 11:2411:24, 16 October 2010 diff hist +388 MMC3 The actual bg fetch period is far more than half the line; educated guess about lot check
8 October 2010
- 01:3801:38, 8 October 2010 diff hist +22 Forbidden Four →Instructions: what is meant by install p7zip
2 October 2010
- 13:0713:07, 2 October 2010 diff hist 0 m Programming UNROM →Bankswitching: Storing Y allows the banktable to be scrambled from copy to copy. This allows 5040 variants for UNROM and 1.3 trillion for UOROM.
- 12:5612:56, 2 October 2010 diff hist +114 CHR ROM vs. CHR RAM →Advantages: tgrom
- 12:5412:54, 2 October 2010 diff hist +77 CHR ROM vs. CHR RAM →Advantages: cite bootgod
- 12:4912:49, 2 October 2010 diff hist 0 CHR ROM vs. CHR RAM →Switching to CHR RAM: step 4 typo
12 September 2010
- 01:1201:12, 12 September 2010 diff hist +75 PPU scrolling →What the registers do: What do all the bits copied at the end of the scanline have in common? They all control the horizontal scroll position.
10 September 2010
- 18:3218:32, 10 September 2010 diff hist +265 APU basics →Playing a musical note: Two ways to compensate for triangle lower octave
- 11:4211:42, 10 September 2010 diff hist 0 m CHR ROM vs. CHR RAM fixed error pointed out by 'clueless' on the forum. This whole 'trusted' bit is looking to pose a practical problem.
8 September 2010
- 12:4312:43, 8 September 2010 diff hist +29 CPU unofficial opcodes wikipedia calls them illegal
30 August 2010
- 16:1116:11, 30 August 2010 diff hist +9 m CPU status flag behavior finished the sentence for carry in lead
- 05:1705:17, 30 August 2010 diff hist +159 CPU status flag behavior P bit chart: don't imply that V from BIT is inverted or that bit 3 likewise don exits
20 August 2010
- 22:0122:01, 20 August 2010 diff hist +301 N User talk:Laserbeak43 locked
13 August 2010
- 12:3912:39, 13 August 2010 diff hist +289 NES cartridge dimensions →Label dimensions: the text file from which the graphic was generated
12 August 2010
- 17:2917:29, 12 August 2010 diff hist +252 Projects →stuff by Damian Yerrick: Letterbox
- 16:0416:04, 12 August 2010 diff hist +139 MMC1 →Registers: incompletely decoded
- 16:0216:02, 12 August 2010 diff hist +100 PPU registers →note: Sample code on the BBS
- 01:3001:30, 12 August 2010 diff hist +40 File:NES PC door projection.jpg Plenty of ghits
11 August 2010
- 01:1201:12, 11 August 2010 diff hist +223 NES cartridge dimensions Mark broken links as broken; add label dimensions
- 01:1001:10, 11 August 2010 diff hist +163 N File:NES Game Pak label template.png Template for a label that should fit a standard NES cartridge. The template is 2.32 x 4.00 inches, including the bleed, and 200 dpi. current
10 August 2010
- 22:4122:41, 10 August 2010 diff hist +134 File:NES PC door projection.jpg better description in case we want to keep this pic
- 18:4218:42, 10 August 2010 diff hist +238 N File:NES PC door projection.jpg Someone [http://nesdev.parodius.com/bbs/viewtopic.php?p=65802#65802 wants to put a PC in an NES case] and wants to know how to hold the cartridge door open when the CD tray is out. Start by adding a projecting piece like this to the door.
5 August 2010
- 12:4312:43, 5 August 2010 diff hist +71 MMC1 →References: KH's MMC1 doc
- 12:4012:40, 5 August 2010 diff hist +115 m Myths →Largest game: link back to SUROM
- 12:3612:36, 5 August 2010 diff hist +72 SUROM DW3 and DW4 are the only US games on this board
- 12:3212:32, 5 August 2010 diff hist +4 Board table SVROM was a misprint
- 12:2412:24, 5 August 2010 diff hist +135 NES 2.0 →TV system: linked back to main article
- 12:2212:22, 5 August 2010 diff hist −4 NES 2.0 →RAM size: Wikipedia has an article about I2C
29 July 2010
- 13:1613:16, 29 July 2010 diff hist −4 m Clock rate lead: "significantly"