VRC6 pinout
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Konami VRC6: 48-pin 0.6" PDIP marked "053328 VRC VI" or "053329 VRC VI" (iNES Mappers 24 and 26)
.---\/---. ?GND -> | 01 48 | -- +5V AUD D1 <- | 02 47 | -> AUD D0 AUD D3 <- | 03 46 | -> AUD D2 AUD D5 <- | 04 45 | -> AUD D4 (fr) CPU A12 -> | 05 44 | -> PRG A16 (r) (f) CPU A14 -> | 06 43 | <- CPU A13 (f) (f) M2 -> | 07 42 | -> PRG A17 (r) (r) PRG A14 <- | 08 41 | -> PRG A15 (r) (fr) CPU A1 -> | 09 40 | -> PRG A13 (r) (fr) CPU A0 -> | 10 39 | <- CPU D7 (fr) (fr) CPU D0 -> | 11 38 | <- CPU D6 (fr) (fr) CPU D1 -> | 12 37 | <- CPU D5 (fr) (fr) CPU D2 -> | 13 36 | <- CPU D4 (fr) (r) PRG /CE <- | 14 35 | <- CPU D3 (fr) (f) R/W -> | 15 34 | <- /ROMSEL (f) WRAM /CE <- | 16 33 | -> /IRQ (f) (r) CHR /CE <- | 17 32 | -> CIRAM /CE (f) (f) PPU /RD -> | 18 31 | <- PPU A10 (f) (f) PPU A13 -> | 19 30 | <- PPU A11 (f) (r) CHR A16 <- | 20 29 | <- PPU A12 (f) (r) CHR A15 <- | 21 28 | -> CHR A17 (r) (r) CHR A12 <- | 22 27 | -> CHR A14 (r) (r) CHR A11 <- | 23 26 | -> CHR A13 (r) GND -- | 24 25 | -> CHR/CIRAM A10 (r) `--------' 1: conceivably an input instead of a power supply? 2-4, 45-47: goes to a 6 bit DAC, and then mixed with system audio The DAC is a 6-bit R-2R SIP resistor array with an additional internal 2K resistor in series to the output.[1] 3K 3K 3K 3K 3K 2K +------+-\/\/-+-\/\/-+-\/\/-+-\/\/-+-\/\/-+------+-\/\/-+ | | | | | | | | | \ \ \ \ \ \ \ | | / / / / / / / | | \ 6K \ 6K \ 6K \ 6K \ 6K \ 6K \ 6K | | / / / / / / / | | | | | | | | | | | O O O O O O O O O GND D0 D1 D2 D3 D4 D5 To RF From 2A03 (Cart.46) (Cart.45) 9,10: VRC6a (Mapper 24: Akumajou Densetsu) is shown. For VRC6b (Mapper 26: Madara, Esper Dream 2), these pins are swapped. 16: passes through a small pulse-shaping network consisting of a resistor, diode, and capacitor. 32: The VRC6 supports ROM nametables.