INES Mapper 210: Difference between revisions
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(collate mixing resistor from 2ch archive on the off chance that ever goes away) |
Hamtaro126 (talk | contribs) (Added more name translations) |
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|163* || 163 || internal || 1989.04.18 || マインドシーカー || Mind Seeker | |163* || 163 || internal || 1989.04.18 || マインドシーカー || Mind Seeker | ||
|- | |- | ||
|163 || 163 || none || 1989.07.14 || ドラゴンニンジャ || Dragon Ninja | |163 || 163 || none || 1989.07.14 || ドラゴンニンジャ || Dragon Ninja / Bad Dudes | ||
|- | |- | ||
|340* || 163 || none || 1989.07.31 || スプラッターハウス || Splatterhouse || n/a | |340* || 163 || none || 1989.07.31 || スプラッターハウス || Splatterhouse || n/a | ||
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|163 || 163 || none || 1989.12.22 || マッピーキッズ || Mappy Kids || 10 | |163 || 163 || none || 1989.12.22 || マッピーキッズ || Mappy Kids || 10 | ||
|- | |- | ||
|163* || 163 || external || 1990.04.06 || 女神転生II || Megami Tensei II || 4.7k | |163* || 163 || external || 1990.04.06 || 女神転生II || Megami Tensei II / Rebirth of the Goddess II || 4.7k | ||
|- | |- | ||
|163* || 163 || internal || 1990.06.23 || バトルフリート || Battle Fleet | |163* || 163 || internal || 1990.06.23 || バトルフリート || Battle Fleet | ||
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|175 || 340 || none || 1991.10.04 || ちびまる子ちゃん || Chibi Maruko-chan: Uki Uki Shopping || n/a | |175 || 340 || none || 1991.10.04 || ちびまる子ちゃん || Chibi Maruko-chan: Uki Uki Shopping || n/a | ||
|- | |- | ||
|175* || 340 || none || 1991.12.06 || 平成天才バカボン || Heisei Tensai Bakabon || n/a | |175* || 340 || none || 1991.12.06 || 平成天才バカボン || Heisei Tensai Bakabon / Genius Bakabon || n/a | ||
|- | |- | ||
|340 || 340 || none || 1991.12.20 || ファミスタ'92 || Famista '92 || n/a | |340 || 340 || none || 1991.12.20 || ファミスタ'92 || Famista '92 || n/a |
Revision as of 18:49, 1 July 2013
This mapper represents most of the PCBs using the Namcot 175 and Namcot 340 ICs, such as Famista '92 and Wagyan Land 3. It is very similar to iNES Mapper 019, having a Namco 163-class mapper IC with no N163 expansion sound.
The 175 always has hard-wired mirroring. The 340 has an entirely different and incompatible mirroring control from the 163.
Run-time heuristics can determine how the emulator should act:
- if $E000.7 is ever set, this should be a Namcot 340.
- if $E000.6 is set and this isn't a Namcot 163, this is probably a Namcot 340.
- if the game ever writes to $4800, $5000, $5800, $C800, $D000, $D800, or $F800 this should be a Namcot 163
- if the game ever writes to $C000 and this isn't a Namcot 163, this is probably a Namcot 175 with external RAM.
Badly behaved software or software that writes to both sets of mirroring control registers will fail these heuristics.
Naruko provided a table of which games used which ICs and what is necessary for accurate emulation, translated here:
Commercially available games using a Namcot 129/163/175/340 | ||||||
---|---|---|---|---|---|---|
hard | soft | battRAM | yyyy.mm.dd | name | transliterated &// translated | found mixing resistor |
129 | 163 | none | 1987.12.04 | スターウォーズ | Star Wars | |
163* | 163 | internal | 1988.04.05 | 独眼竜政宗 | Dokuganryuu Masamune | 0 |
163 | 163 | none | 1988.05.27 | ナムコクラシック | Namco Classic | |
163 | 163 | none | 1988.06.24 | 妖怪道中記 | Youkai Douchuuki / Shadow Land | |
163* | 163 | external | 1988.07.29 | 三国志 中原の覇者 | Sangokushi: Chuugen no Hasha / Romance of the Three Kingdoms: Champion of the Central Plains | 4.7k |
163* | 163 | none | 1988.08.12 | ファイナルラップ | Final Lap | either 4.7k or 15k |
163* | 163 | none | 1988.09.27 | えりかとさとるの夢冒険 | Erika to Satoru no Yume Bouken / Erika and Satoru's Dream of Adventure | 10k |
163 | 163 | internal | 1988.11.18 | 貝獣物語 | Kaijuu Monogatari / Shell Monsters Story | |
163* | 163 | external | 1988.12.09 | キングオブキングス | King of Kings | 4.7k |
163* | 163 | internal | 1989.02.17 | ハイドライド3 | Hydlide 3 | 0 |
163* | 163 | none | 1989.03.17 | ローリングサンダー | Rolling Thunder | 22k |
163* | 163 | internal | 1989.04.18 | マインドシーカー | Mind Seeker | |
163 | 163 | none | 1989.07.14 | ドラゴンニンジャ | Dragon Ninja / Bad Dudes | |
340* | 163 | none | 1989.07.31 | スプラッターハウス | Splatterhouse | n/a |
163 | 163 | internal | 1989.12.19 | ファミスタ'90 | Famista '90 (previous games were "Family Stadium Baseball") | |
163 | 163 | none | 1989.12.22 | マッピーキッズ | Mappy Kids | 10 |
163* | 163 | external | 1990.04.06 | 女神転生II | Megami Tensei II / Rebirth of the Goddess II | 4.7k |
163* | 163 | internal | 1990.06.23 | バトルフリート | Battle Fleet | |
340* | 340 | none | 1990.12.14 | ワギャンランド2 | Wagyan Land 2 | n/a |
175 | 163 | none | 1990.12.21 | ファミスタ'91 | Famista '91 | n/a |
163* | 163 | external | 1991.01.04 | じゅうべえくえすと | Juvei Quest | |
175 | 340 | external | 1991.07.19 | ファミリーサーキット'91 | Family Circuit '91 | 0 (n/a) |
175 | 340 | none | 1991.10.04 | ちびまる子ちゃん | Chibi Maruko-chan: Uki Uki Shopping | n/a |
175* | 340 | none | 1991.12.06 | 平成天才バカボン | Heisei Tensai Bakabon / Genius Bakabon | n/a |
340 | 340 | none | 1991.12.20 | ファミスタ'92 | Famista '92 | n/a |
163* | 163 | none | 1992.03.13 | ナムコクラシックII | Namco Classic II | |
163* | 163 | external | 1992.06.10 | 三国志II 覇王の大陸 | Sangokushi II: Haou no Tairiku / Romance of the Three Kingdoms II: Overlord of the Continent | |
340* | 340 | none | 1992.09.22 | ドリームマスター | Dream Master | n/a |
340 | 340 | none | 1992.10.22 | トップストライカー | Top Striker | n/a |
340* | 340 | none | 1992.12.08 | ワギャンランド3 | Wagyan Land 3 | n/a |
340 | 340 | none | 1992.12.22 | ファミスタ'93 | Famista '93 | n/a |
340 | 340 | none | 1993.12.01 | ファミスタ'94 | Famista '94 | n/a |
- hard: those marked with * were only found as epoxy: they were determined by connectivity and VRAM /CS behavior
- soft: The Namcot 175 and 340 are similar enough that they can be emulated together
- soft: Categorized as 340 if they don't write to $5800 or $c800
- battRAM:
- none: Neither external Work RAM nor battery.
- internal: Battery backup of 163's internal memory.
- external: External SRAM with battery backup.
- yyyy.mm.dd is the release date.
- Splatterhouse and Famista '91 are the only games that do not use a 163 that can be correctly emulated as using a 163. (Translator suspects the games perform compatibility writes)
- The 129 sounds different from the 163: sometimes it's distorted. (translator: This is the most coherent I could get it) RAM and IRQ are the same as the 163. VRAM behavior has not been tested.
The found mixing resistors were reported in this archived thread from 2ch.