INES Mapper 003: Difference between revisions
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[[Category:iNES Mappers]] | [[Category:iNES Mappers]] | ||
'''iNES Mapper 003''' is used to designate the [[CNROM]] board and a very similar board used for Panesian games, generalized to support up to 255 banks (2040 | '''iNES Mapper 003''' is used to designate the [[CNROM]] board and a very similar board used for Panesian games, generalized to support up to 255 banks (2040 KB) of CHR ROM. | ||
In May 2012, the [[NROM-368|CNROM-368]] extension was proposed, allowing 46 KB PRG ROM. | In May 2012, the [[NROM-368|CNROM-368]] extension was proposed, allowing 46 KB PRG ROM. | ||
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similar in function, but did not have bus conflicts are included. | similar in function, but did not have bus conflicts are included. | ||
Additionally, CNROM's reg is only 2 bits wide... therefore it is capped at | Additionally, CNROM's reg is only 2 bits wide... therefore it is capped at 32KB CHR. Extra bits are listed | ||
here for the Panesian boards. | |||
There is no PRG swapping. | There is no PRG swapping. | ||
The game Cybernoid seems to behave very strangely. It uses | The game Cybernoid seems to behave very strangely. It uses unprepared system RAM... and it is as if it | ||
actually relies on bus conflicts (AND written value with value read from address)! Supposedly this bug | actually relies on bus conflicts (AND written value with value read from address)! Supposedly this bug | ||
manifests by CHR corruptions when the music changes. | manifests by CHR corruptions when the music changes. | ||
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The game "Colorful Dragon (Unl) (Sachen)" has glitched CHR if bus conflicts are emulated. | The game "Colorful Dragon (Unl) (Sachen)" has glitched CHR if bus conflicts are emulated. | ||
Emulators will probably have to use hashes to know which games | Emulators will probably have to use hashes to know which games requires bus conflicts enabled. |
Revision as of 23:53, 24 June 2012
iNES Mapper 003 is used to designate the CNROM board and a very similar board used for Panesian games, generalized to support up to 255 banks (2040 KB) of CHR ROM.
In May 2012, the CNROM-368 extension was proposed, allowing 46 KB PRG ROM.
Here are Disch's original notes: ======================== = Mapper 003 = ======================== aka -------------------------- CNROM (and compatible) Example Games: -------------------------- Solomon's Key Arkanoid Arkista's Ring Bump 'n' Jump Cybernoid Registers (**BUS CONFLICTS** sometimes): -------------------------- $8000-FFFF: [CCCC CCCC] CHR Reg (selects 8k @ $0000) Notes: --------------------------- CNROM has bus conflicts, however mapper 003 is meant to be CNROM and compatible. So some mappers which were similar in function, but did not have bus conflicts are included. Additionally, CNROM's reg is only 2 bits wide... therefore it is capped at 32KB CHR. Extra bits are listed
here for the Panesian boards.
There is no PRG swapping.
The game Cybernoid seems to behave very strangely. It uses unprepared system RAM... and it is as if it actually relies on bus conflicts (AND written value with value read from address)! Supposedly this bug manifests by CHR corruptions when the music changes.
The game "Colorful Dragon (Unl) (Sachen)" has glitched CHR if bus conflicts are emulated.
Emulators will probably have to use hashes to know which games requires bus conflicts enabled.