8-bit Divide: Difference between revisions
From NESdev Wiki
Jump to navigationJump to search
m (spell check) |
(Output format is fixed point 8.8 (otherwise this makes few sense)) |
||
Line 1: | Line 1: | ||
The following code divide two 8-bit integers (range 0...255) and outputs a 16-bit result using | The following code divide two 8-bit integers (range 0...255) and outputs a 16-bit result in fixed point 8.8 format. It is only using real calculations, no lookup table, thus the size of the code is very small. | ||
<pre> | <pre> |
Revision as of 21:14, 9 October 2014
The following code divide two 8-bit integers (range 0...255) and outputs a 16-bit result in fixed point 8.8 format. It is only using real calculations, no lookup table, thus the size of the code is very small.
;8-bit divide ;by Bregalad ;Enter with A = Dividend, Y=Divisor ;Output with YA = (1/256)*(A/Y) Division sta Dvd ;Stores dividend sty Dvs ;Stores divisor lda #$00 sta Res ;Clear result ldy #$10 ;The loop is for 16-bit result - asl Dvd rol A ;Shift divisor in 1 bit cmp Dvs ;Check if fractional dividend is greater than divisor bcc + sbc Dvs ;Subtract (C is always set) + rol Res ;Shift result (1 if subtraction was done, 0 otherwise) rol Res2 dey bne - lda Res ldy Res2 rts