File:NES PPU background plan form.png: Difference between revisions
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(SMB1 used these sheets too) |
m (Parodius Da? more like Parodius DEL) |
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A background planning sheet inspired by the ones Nintendo's artists used while working on screen layouts for ''The Legend of Zelda''[http://nesdev. | A background planning sheet inspired by the ones Nintendo's artists used while working on screen layouts for ''The Legend of Zelda''[http://forums.nesdev.org/viewtopic.php?p=55733#p55733] and ''Super Mario Bros.''[http://forums.nesdev.org/viewtopic.php?t=5991] | ||
Includes title block, nametable, attribute table, palette, and pattern table. | Includes title block, nametable, attribute table, palette, and pattern table. | ||
Sized to fit on one | Sized to fit on one US Letter or A4 page at 150 dpi. | ||
Grid units are 24x21 pixels. This isn't square on purpose; instead, it matches [[overscan|the | Grid units are 24x21 pixels. This isn't square on purpose; instead, it matches [[overscan|the 8:7 pixel aspect ratio of the NTSC NES]]. |
Latest revision as of 18:35, 1 September 2012
A background planning sheet inspired by the ones Nintendo's artists used while working on screen layouts for The Legend of Zelda[1] and Super Mario Bros.[2]
Includes title block, nametable, attribute table, palette, and pattern table. Sized to fit on one US Letter or A4 page at 150 dpi. Grid units are 24x21 pixels. This isn't square on purpose; instead, it matches the 8:7 pixel aspect ratio of the NTSC NES.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 21:56, 21 September 2021 | 1,500 × 1,125 (24 KB) | >Maintenance script | == Summary == Importing file |
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