User:Tepples: Difference between revisions
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(All The Tropes got its own domain) |
(Pently is coming) |
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** ''[[Zap Ruder]]'', a [[Zapper]] demo and air hockey simulator | ** ''[[Zap Ruder]]'', a [[Zapper]] demo and air hockey simulator | ||
** ''[[RHDE|RHDE: Furniture Fight]]'', a comical real-time strategy game | ** ''[[RHDE|RHDE: Furniture Fight]]'', a comical real-time strategy game | ||
** ''Haunted: Halloween '85'' | ** A port of ''[[robotfindskitten]]'', a Zen simulator resembling an Easter egg hunt | ||
** ''[[Haunted: Halloween '85]]'', a platformer programmed under contract for Retrotainment Games (Cash-In Culture) and Two Coins Entertainment | |||
* Multicart engines | * Multicart engines | ||
** [[Forbidden Four]], early MMC1 multicart engine | ** [[Forbidden Four]], early MMC1 multicart engine | ||
** [[Action 53]], flexible multicart engine for discrete games, for which I designed [[User:Tepples/Multi-discrete mapper|a custom mapper]] | ** [[Action 53]], flexible multicart engine for discrete games, for which I designed [[User:Tepples/Multi-discrete mapper|a custom mapper]] | ||
* Test ROMs | * Test ROMs | ||
** BNTest | ** Mapper-specific tests: BNTest (oversize [[BNROM]] and [[AOROM]]), Test28 (Action 53 mapper), and tests for [[FME-7]] timer and WRAM bank switching | ||
** Vaus Test | ** Controller tests: Vaus Test ([[Arkanoid controller]]), Eighty ([[Four Score]]), spadtest ([[Standard controller|Super NES controller]] on NES) | ||
** Holy Diver Batman, a multi-mapper test that works unchanged on a dozen different mappers | |||
** Holy Diver Batman, | ** Open bus behavior test | ||
** | |||
** ca65 project templates for NES NROM, NES UNROM/SGROM/SNROM, and Super NES LoROM | ** ca65 project templates for NES NROM, NES UNROM/SGROM/SNROM, and Super NES LoROM | ||
** [[240p test suite]], which tests the TV or upscaler connected to the video output | |||
* [[Pently]], an audio engine designed for small ROM footprint without sacrificing power | |||
I'm currently working on | I'm currently working on a commercial NES project. | ||
After that possibly are "Fizzbuzz", "Wrecking Ball Boy" and the "Reptile" project. | After that possibly are "Corral", "Fizzbuzz", "Wrecking Ball Boy" and the "Reptile" project. | ||
For now see [// | For now see [https://pineight.com/ my web site], [https://twitter.com/PinoBatch my microblog on Twitter (@PinoBatch)], and my user pages on other wikis: | ||
*[//en.wikipedia.org/wiki/User%3ADamian_Yerrick wikipedia:user:Damian Yerrick] | *[//en.wikipedia.org/wiki/User%3ADamian_Yerrick wikipedia:user:Damian Yerrick] | ||
*[http://en.uncyclopedia.co/wiki/User%3ATepples uncyclopedia:user:Tepples] | *[http://en.uncyclopedia.co/wiki/User%3ATepples uncyclopedia:user:Tepples] |
Revision as of 02:58, 26 June 2016
My name is Damian Yerrick. I have developed a few NES programs:
- Games
- Concentration Room, a card game
- Thwaite, a missile interception game that won the NROM division of the 2011 NESdev compo
- Zap Ruder, a Zapper demo and air hockey simulator
- RHDE: Furniture Fight, a comical real-time strategy game
- A port of robotfindskitten, a Zen simulator resembling an Easter egg hunt
- Haunted: Halloween '85, a platformer programmed under contract for Retrotainment Games (Cash-In Culture) and Two Coins Entertainment
- Multicart engines
- Forbidden Four, early MMC1 multicart engine
- Action 53, flexible multicart engine for discrete games, for which I designed a custom mapper
- Test ROMs
- Mapper-specific tests: BNTest (oversize BNROM and AOROM), Test28 (Action 53 mapper), and tests for FME-7 timer and WRAM bank switching
- Controller tests: Vaus Test (Arkanoid controller), Eighty (Four Score), spadtest (Super NES controller on NES)
- Holy Diver Batman, a multi-mapper test that works unchanged on a dozen different mappers
- Open bus behavior test
- ca65 project templates for NES NROM, NES UNROM/SGROM/SNROM, and Super NES LoROM
- 240p test suite, which tests the TV or upscaler connected to the video output
- Pently, an audio engine designed for small ROM footprint without sacrificing power
I'm currently working on a commercial NES project. After that possibly are "Corral", "Fizzbuzz", "Wrecking Ball Boy" and the "Reptile" project.
For now see my web site, my microblog on Twitter (@PinoBatch), and my user pages on other wikis:
I am an administrator. If you have problems requiring sysop attention, I typically get at least an hour a day on a machine with administrative access.
Licensing
Where otherwise unspecified, I hereby license my original contributions to this wiki under the Creative Commons Attribution License (CC BY) version 3.0. My code samples are additionally licensed under the zlib license.