User:Lidnariq/Wiki todo: Difference between revisions
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Rainwarrior (talk | contribs) (i did a quick pass over these icons) |
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Revisit the following, which have some antialiasing and so probably shouldn't just be nearest-neighbor for 16px: | |||
[[File:Mfr icon Namco.png]] | [[File:Mfr icon Namco.png]] | ||
[[File:Mfr icon Sunsoft.png]] | [[File:Mfr icon Sunsoft.png]] | ||
[[File:Mfr icon | [[File:Mfr icon JYCompany.png]] | ||
:I did a quick pass over these, just using nearest-neighbour. I think it's important to optimize for 16x16 rather than 32x32. (These will still look well at 32x32 this way.) Moved my commentary on this to [http://wiki.nesdev.org/w/index.php?title=Talk:Mapper&diff=11215&oldid=11200 Mapper talk page]. - [[User:Rainwarrior|Rainwarrior]] ([[User talk:Rainwarrior|talk]]) 22:21, 12 June 2015 (MDT) | |||
:: Makes sense. JY Company was originally higher-resolution though, so I'll redo that ... as soon as I figure out how to, anyway. —[[User:Lidnariq|Lidnariq]] ([[User talk:Lidnariq|talk]]) 22:51, 12 June 2015 (MDT) | |||
Revision as of 04:51, 13 June 2015
- The following images are kinda blurry and may want to be redone:
File:Vis_cutoff.png File:Vis_shift_reg_zoom.png File:Visual_2C02_sections.jpeg <File:Vis_oam_left.png is no longer used> File:Vis_output_driver.png
- The following images should be redone in a lossless format:
File:Sprite_0_in_top_status_bar.jpg
Revisit the following, which have some antialiasing and so probably shouldn't just be nearest-neighbor for 16px:
- I did a quick pass over these, just using nearest-neighbour. I think it's important to optimize for 16x16 rather than 32x32. (These will still look well at 32x32 this way.) Moved my commentary on this to Mapper talk page. - Rainwarrior (talk) 22:21, 12 June 2015 (MDT)