User:Ddribin/PPU Sandbox: Difference between revisions
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{| class="wikitable" border="1" cellspacing="0" cellpadding="3" | {| class="wikitable" border="1" cellspacing="0" cellpadding="3" | ||
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! Address !! Register Name !! Alt. Name !! Function | ! Address !! Register Name !! (Alt. Name?) !! Function | ||
|- | |- | ||
| $2000 || [[#PPUCTRL|PPUCTRL]] || PPUCR || PPU Control Register | | $2000 || [[#PPUCTRL|PPUCTRL]] || PPUCR || PPU Control Register |
Revision as of 05:15, 26 December 2009
PPU Register Overview
Address | Register Name | (Alt. Name?) | Function |
---|---|---|---|
$2000 | PPUCTRL | PPUCR | PPU Control Register |
$2001 | PPUMASK | PPUMR | PPU Mask Register |
$2002 | PPUSTATUS | PPUSR | PPU Status Register |
$2003 | OAMADDR | OAMAR | OAM Address Register |
$2004 | OAMDATA | OAMDR | OAM Data Register |
$2005 | PPUSCROLL | PPUSCR | PPU Scroll Register |
$2006 | PPUADDR | PPUAR | PPU Address Register |
$2007 | PPUDATA | PPUDR | PPU Data Register |
$4014 | OAMDMA | OAMDMA | OAM DMA |
PPUCTRL
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
$2000 | NMIE | MSE | SSZ | BPT | SPT | VDN | NTA1 | NTA0 |
Read/Write | W | W | W | W | W | W | W | W |
Initial Value | 0 | X | 0 | 0 | 0 | 0 | 0 | 0 |
- Bit 7 - NMIE: NMI Enable
Setting NMI to one causes an NMI to be generated at the start of the vertical blanking interval
- Bit 6 - MSE: Master/Slave Enable
Has no effect on the NES.
- Bit 5 - SSZ: Sprite Size
0: 8x8; 1: 8x16
- Bit 4 - BPT: Background Pattern Table
Background pattern table address (0: $0000; 1: $1000)
- Bit 3 - SPT: Sprite Pattern Table
Sprite pattern table address for 8x8 sprites (0: $0000; 1: $1000)
- Bit 2 - VDN: VRAM Increment Down
VRAM address increment per CPU read/write of PPUDATA (0: increment by 1, going across; 1: increment by 32, going down)
- Bits 1, 0 - NTA1 and NTA0: Base Nametable Address
NTA1 | NTA0 | Base VRAM Address |
---|---|---|
0 | 0 | $2000 (Nametable 0) |
0 | 1 | $2400 (Nametable 1) |
1 | 0 | $2800 (Nametable 2) |
1 | 1 | $2C00 (Nametable 3) |
PPUMASK - PPU Mask Register
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
$2001 | INB | ING | INR | SRE | BRE | SCD | BCD | GRY |
Read/Write | W | W | W | W | W | W | W | W |
Initial Value | 0 | 0 | 0 | 0 | 0 | X | X | 0 |
- Bit 7 - INB: Intensify Blues
- Bit 6 - ING: Intensify Greens
- Bit 5 - INR: Intensify Reds
- Bit 4 - SRE: Sprite Render Enable
- Bit 3 - BRE: Background Render Enable
- Bit 2 - SCD: Sprite Clip Disable
- Bit 1 - BCD: Background Clip Disable
- Bit 0 - GRY: Grayscale Enable
PPUSTATUS - PPU Status Register
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
$2002 | VBL | S0H | SOV | --- | --- | --- | --- | --- |
Read/Write | R | R | R | R | R | R | R | R |
Initial Value | X | 0 | X | X | X | X | X | X |
- Bit 7 - VBL: Vertical Blank
- Bit 6 - S0H: Sprite 0 Hit
- Bit 5 - SOV: Sprite Overflow
- Bits 4..0 - Res: Reserved
CA65 Definitions
.define bit2mask(bitnum) (1 << bitnum) .define bits2mask(bits, bitnum) (bits << bitnum) ;; PPU Registers ppuctrl := $2000 ppumask := $2001 ppustatus := $2002 oamaddr := $2003 oamdata := $2004 ppuscroll := $2005 ppuaddr := $2006 ppuaddr := $2007 oamdma := $4014 ppuctrl_nmie = bit2mask(7) ppuctrl_mse = bit2mask(6) ppuctrl_ssz = bit2mask(5) ppuctrl_bpt = bit2mask(4) ppuctrl_spt = bit2mask(3) ppuctrl_vdn = bit2mask(2) ppuctrl_nta1 = bit2mask(1) ppuctrl_nta0 = bit2mask(0) ppuctrl_nta_2000 = bits2mask(%00, ppuctrl_nta0) ppuctrl_nta_2400 = bits2mask(%01, ppuctrl_nta0) ppuctrl_nta_2800 = bits2mask(%10, ppuctrl_nta0) ppuctrl_nta_2c00 = bits2mask(%11, ppuctrl_nta0) ppumask_inb = bit2mask(7) ppumask_ing = bit2mask(6) ppumask_inr = bit2mask(5) ppumask_sre = bit2mask(4) ppumask_bre = bit2mask(3) ppumask_scd = bit2mask(2) ppumask_bcd = bit2mask(1) ppumask_gry = bit2mask(0) ppustatus_vbl = bit2mask(7) ppustatus_s0h = bit2mask(6) ppustatus_sov = bit2mask(5)