Talk:Vs. System: Difference between revisions
From NESdev Wiki
Jump to navigationJump to search
(Created page with "Is there a way to detect if the game is running on Vs. System or not (which also works in emulators)? In case I wanted to make up the game which can work coin-operated arcade ...") |
(fade problem) |
||
Line 1: | Line 1: | ||
Is there a way to detect if the game is running on Vs. System or not (which also works in emulators)? In case I wanted to make up the game which can work coin-operated arcade game but also works without it if you put it in a ordinary cartridge? | Is there a way to detect if the game is running on Vs. System or not (which also works in emulators)? In case I wanted to make up the game which can work coin-operated arcade game but also works without it if you put it in a ordinary cartridge? --Zzo38 | ||
:You can always make a separate version for Vs. boards. It's not like you can plug a Famicom cartridge into a Vs. board or anything. But unless you're using Duck Hunt or Tennis, one problem with Vs. is that the colors are all scrambled, making it much harder to do decent fades. --[[User:Tepples|Tepples]] 16:17, 7 October 2012 (MDT) |
Revision as of 22:17, 7 October 2012
Is there a way to detect if the game is running on Vs. System or not (which also works in emulators)? In case I wanted to make up the game which can work coin-operated arcade game but also works without it if you put it in a ordinary cartridge? --Zzo38
- You can always make a separate version for Vs. boards. It's not like you can plug a Famicom cartridge into a Vs. board or anything. But unless you're using Duck Hunt or Tennis, one problem with Vs. is that the colors are all scrambled, making it much harder to do decent fades. --Tepples 16:17, 7 October 2012 (MDT)