Talk:PPU sprite evaluation: Difference between revisions

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hello
== Sprite zero with sprites disabled ==
The article says: "According to the blargg's sprite zero hit tests, sprites are NOT evaluated in the pre-render scanline. Plus, the evaluation occurs if sprites OR background are enabled."
 
I find the second sentence problematic. I took it to mean that the sprite zero flag will still be set even if sprites are disabled in PPUMASK. But in fact it will not. I was pretty annoyed to find that out the hard way! So what is this trying to say, then? - [[User:Furrykef|Furrykef]] ([[User talk:Furrykef|talk]]) 01:10, 30 August 2016 (MDT)

Revision as of 07:10, 30 August 2016

Sprite zero with sprites disabled

The article says: "According to the blargg's sprite zero hit tests, sprites are NOT evaluated in the pre-render scanline. Plus, the evaluation occurs if sprites OR background are enabled."

I find the second sentence problematic. I took it to mean that the sprite zero flag will still be set even if sprites are disabled in PPUMASK. But in fact it will not. I was pretty annoyed to find that out the hard way! So what is this trying to say, then? - Furrykef (talk) 01:10, 30 August 2016 (MDT)