Talk:NES 2.0 Mapper 342: Difference between revisions
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It's a surprise for me to see the article about my own homebrew mapper. Who and how assigned the mapper number for it? [[User:Cluster|Cluster]] ([[User talk:Cluster|talk]]) 23:52, 29 July 2021 (UTC) | It's a surprise for me to see the article about my own homebrew mapper. Who and how assigned the mapper number for it? [[User:Cluster|Cluster]] ([[User talk:Cluster|talk]]) 23:52, 29 July 2021 (UTC) | ||
:NewRisingSun did so, as part of his "allocate mappers for everything in UNIF" and "generate an authoritative set of headers for NES2.0" —[[User:Lidnariq|Lidnariq]] ([[User talk:Lidnariq|talk]]) 00:48, 30 July 2021 (UTC) | :NewRisingSun did so, as part of his "allocate mappers for everything in UNIF" and "generate an authoritative set of headers for NES2.0" —[[User:Lidnariq|Lidnariq]] ([[User talk:Lidnariq|talk]]) 00:48, 30 July 2021 (UTC) | ||
::Everybody can create his own mapper. I don't think that every mapper should have a number. Especially when there are no emulators (official builds) that emulate it. And especially when this mapper is still under development. [[User:Cluster|Cluster]] ([[User talk:Cluster|talk]]) 15:09, 31 July 2021 (UTC) |
Revision as of 15:09, 31 July 2021
It's a surprise for me to see the article about my own homebrew mapper. Who and how assigned the mapper number for it? Cluster (talk) 23:52, 29 July 2021 (UTC)