Nerdy Nights sound: Difference between revisions
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(Originally written by MetalSlime of NintendoAge. We have his blessing (http://nesdev.parodius.com/bbs/viewtopic.php?p=70444#70444) to copy it here.) |
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== References == | == References == | ||
*Original version starts at [http://www.nintendoage.com/forum/messageview.cfm?catid=22&threadid=22484 Nerdy Nights Sound: Part 1] by MetalSlime | *Original version starts at [http://www.nintendoage.com/forum/messageview.cfm?catid=22&threadid=22484 Nerdy Nights Sound: Part 1] by MetalSlime | ||
== External links == | |||
Future sections to be wikified: | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=22610 Square 2 and Triangle] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=22776 Periods and Lookup Tables] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=23024 Starting our sound engine] | |||
#[http://www.nintendoage.com/forum/messageview.cfm?catid=22&threadid=23452 Sound data, pointers, and tables] | |||
#[http://www.nintendoage.com/forum/messageview.cfm?catid=22&threadid=24885 Timing] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=25253 Envelopes] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=25583 Opcodes and looping] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=26247 Finite looping, key changes, and chord progressions] | |||
#[http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=27943 Noise, simple drums] | |||
#Sound effects (not yet written) |
Revision as of 20:57, 24 November 2010
References
- Original version starts at Nerdy Nights Sound: Part 1 by MetalSlime
External links
Future sections to be wikified: