INES Mapper 180: Difference between revisions
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Because [[APU DMC]] is usually restricted to $C000-$FFFF, this behavior might be useful for games with a lot of recorded speech. | Because [[APU DMC]] is usually restricted to $C000-$FFFF, this behavior might be useful for games with a lot of recorded speech. | ||
But like [[BNROM]] and [[AxROM]], this configuration requires the 6502's vectors to sit in the last few bytes of each bank. | But like [[BNROM]] and [[AxROM]], this configuration requires the 6502's vectors to sit in the last few bytes of each bank. | ||
[[iNES Mapper 097|Mapper 97]] adds mapper-selectable 1sc/H/V mirroring (and changes the fixed bank). | |||
== Overview == | == Overview == |
Revision as of 19:09, 9 July 2012
INES Mapper 180 is used to represent a reconfiguration of the UNROM board used only for the game Crazy Climber. It is similar in principle to the more common UxROM configuration but uses AND logic (74HC08) instead of OR logic (74HC32), producing a fixed first bank at $8000 rather than a fixed last bank at $C000.
Because APU DMC is usually restricted to $C000-$FFFF, this behavior might be useful for games with a lot of recorded speech. But like BNROM and AxROM, this configuration requires the 6502's vectors to sit in the last few bytes of each bank.
Mapper 97 adds mapper-selectable 1sc/H/V mirroring (and changes the fixed bank).
Overview
- PRG ROM size: 128 KB
- PRG ROM bank size: 16 KB
- PRG RAM: None
- CHR capacity: 8 KB RAM
- CHR bank size: Not bankswitched
- Nametable mirroring: Solder pads select vertical or horizontal mirroring
- Subject to bus conflicts: ?
Banks
- CPU $8000-$BFFF: 16 KB PRG ROM bank, fixed to the first bank
- CPU $C000-$FFFF: 16 KB switchable PRG ROM bank
Registers
Bank select ($8000-$FFFF)
7 bit 0 ---- ---- xxxx xPPP ||| +++-- Select 16 KB PRG ROM bank for CPU $C000-$FFFF
Here are Disch's original notes: ======================== = Mapper 180 = ======================== Example Game: -------------------------- Crazy Climber (J) Notes: --------------------------- This game uses a special input device (the crazy climber controller), so you'll need to emulate that in order to really test this mapper. Registers: -------------------------- Don't know whether or not this mapper suffers from bus conflicts. Use caution! $8000-FFFF: [.... .PPP] PRG Reg (16k @ $C000) PRG Setup: -------------------------- $8000 $A000 $C000 $E000 +---------------+---------------+ | { 0 } | $8000 | +---------------+---------------+ Powerup: -------------------------- Unsure whether or not the PRG reg is inited to anything specific on startup. I don't think it is.