INES Mapper 032: Difference between revisions

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   Otherwise you'll have to use a hash check.
   Otherwise you'll have to use a hash check.


Naruko says that only the game "愛先生の OSHIETE 私の星" uses PRG mode 1, which is why it was documented incorrectly for long.
Naruko says that only the game "愛先生の OSHIETE 私の星" uses PRG mode 1, which is why it was documented incorrectly for so long.


Naruko's notes: [http://w.livedoor.jp/famicomcartridge/d/Irem%20G-101]
Naruko's notes: [http://w.livedoor.jp/famicomcartridge/d/Irem%20G-101]

Revision as of 20:51, 8 October 2013

iNES Mapper 032 represents games using Irem's G-101 mapper IC. It came in a 52-pin DIP package.

 These are not Disch's original notes:
 ========================
 =  Mapper 032          =
 ========================
 
 Example Games:
 --------------------------
 Image Fight
 Major League
 Kaiketsu Yanchamaru 2
   
 Registers:
 --------------------------
 
 Range,Mask:   $8000-BFFF, $F007
 
   $8000-$8007:  [...P PPPP]    PRG Reg 0
   $9000-$9007:  [.... ..PM]  ** see footnote
       P = PRG Mode
       M = Mirroring (0=Vert, 1=Horz)
   $A000-$A007:  [...P PPPP]    PRG Reg 1
   $B000-$B007:  [CCCC CCCC]    CHR Regs
 
 
 PRG Setup:
 ---------------------------
 
                $8000   $A000   $C000   $E000  
              +-------+-------+-------+-------+
 PRG Mode 0:  | $8000 | $A000 | { -2} | { -1} |
              +-------+-------+-------+-------+
 PRG Mode 1:  | { -2} | $A000 | $8000 | { -1} |
              +-------+-------+-------+-------+
 
 
 CHR Setup:
 ---------------------------
 
       $0000   $0400   $0800   $0C00   $1000   $1400   $1800   $1C00 
     +-------+-------+-------+-------+-------+-------+-------+-------+
     | $B000 | $B001 | $B002 | $B003 | $B004 | $B005 | $B006 | $B007 |
     +-------+-------+-------+-------+-------+-------+-------+-------+

 Footnote:
 --------------------------
 Major League wants hardwired 1-screen mirroring. (CIRAM A10 is tied to +5V
 on this game). Additionally, the register at $9000 is entirely disabled: 
 the game can only request "PRG mode 0".

 A NES 2.0 submapper has been assigned for this difference.
 Otherwise you'll have to use a hash check.

Naruko says that only the game "愛先生の OSHIETE 私の星" uses PRG mode 1, which is why it was documented incorrectly for so long.

Naruko's notes: [1]