User:Lidnariq/Wiki todo: Difference between revisions

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(remove resolved ones)
(update)
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*#the source material is only 16pixel (esp. Kaiser, Sachen, Cony, Gauntlet skulls)
*#the source material is only 16pixel (esp. Kaiser, Sachen, Cony, Gauntlet skulls)
[[File:Mfr icon Namco.png]]
[[File:Mfr icon Namco.png]]
<[[File:Mfr icon pirate.png]], [[File:Mfr icon Pirate Duo.png]], [[File:Mfr icon Pirate MMC3.png]]>
<[[File:Mfr icon Irem.png]] → [[File:Mfr icon Irem AVE.png]]>
<[[File:Mfr icon Irem.png]] → [[File:Mfr icon Irem AVE.png]]>
[[File:Mfr icon Sunsoft.png]]
[[File:Mfr icon Sunsoft.png]]
Line 22: Line 21:
[[File:Mfr icon Kaiser.png]]
[[File:Mfr icon Kaiser.png]]
[[File:Mfr icon Cony.png]]
[[File:Mfr icon Cony.png]]
* [[File:Mfr icon JYCompany.png]] wants upscaling but I have no idea how to do it so it will look good at both 16x16 and 32x32

Revision as of 23:31, 12 June 2015

  • The following images are kinda blurry and may want to be redone:

File:Vis_cutoff.png File:Vis_shift_reg_zoom.png File:Visual_2C02_sections.jpeg <File:Vis_oam_left.png is no longer used> File:Vis_output_driver.png

  • The following images should be redone in a lossless format:

File:Sprite_0_in_top_status_bar.jpg


  • At this time, I do not plan on redrawing any of these following 16px mfr icons because
    1. they're mostly not currently antialiased and so wouldn't benefit much from more pixels (esp. Irem, Namco) or
    2. are already heavily hinted so would need to be optimized to look as good when re-scaled to 16px for non-high-DPI screens (esp. AGCI) or
    3. the source material is only 16pixel (esp. Kaiser, Sachen, Cony, Gauntlet skulls)

Mfr icon Namco.png <Mfr icon Irem.pngMfr icon Irem AVE.png> Mfr icon Sunsoft.png Mfr icon AGCI.png Mfr icon Sachen.png Mfr icon Kaiser.png Mfr icon Cony.png

  • Mfr icon JYCompany.png wants upscaling but I have no idea how to do it so it will look good at both 16x16 and 32x32