Talk:Enhancement: Difference between revisions
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Hamtaro126 (talk | contribs) m (→Enhanced graphics via rendering in layers: Typo Corrected!) |
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--[[User:Hamtaro126|Hamtaro126]] 16:38, 13 November 2011 (UTC) | --[[User:Hamtaro126|Hamtaro126]] 16:38, 13 November 2011 (UTC) | ||
:Yeah, Wide Boy and Super Game Boy use that. But someone on the forum told me a long time ago that the NES PPU is more complex than an MMC5, and adding one to a cart would be hideously expensive. Look at [http://www.retrousb.com/product_info.php?cPath=30&products_id=87 how much bunnyboy charges for a Retrovision], for example. --[[User:Tepples|Tepples]] 17:19, 13 November 2011 (UTC) |
Revision as of 17:19, 13 November 2011
Enhanced graphics via rendering in layers
Hey there, I noticed people are starting up a topic in Enhancement.
First of all, One thing everyone missed that can be possible, there is a way to make a cart with a extra PPU with different regs to make up new graphics, This method is called Graphical Layering.
It can be simpler than MMC5. But minding the limits, It can be done.
--Hamtaro126 16:38, 13 November 2011 (UTC)
- Yeah, Wide Boy and Super Game Boy use that. But someone on the forum told me a long time ago that the NES PPU is more complex than an MMC5, and adding one to a cart would be hideously expensive. Look at how much bunnyboy charges for a Retrovision, for example. --Tepples 17:19, 13 November 2011 (UTC)