INES Mapper 174: Difference between revisions
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[[Category:iNES Mappers]] | [[Category:iNES Mappers|174]][[Category:Discrete logic mappers|174]][[Category:Multicart mappers|174]] | ||
Here are Bisqwit's original notes: | Here are Bisqwit's original notes: | ||
======================== | ======================== | ||
= Mapper | = Mapper 174 = | ||
======================== | ======================== | ||
Example Game: | Example Game: | ||
-------------------------- | -------------------------- | ||
NTDec 5-in-1 ( | NTDec 5-in-1 (NTSC), Famicom cartridge format | ||
PRG ROM size: 128 kB | PRG ROM size: 128 kB | ||
Line 15: | Line 15: | ||
--------------------------- | --------------------------- | ||
$8000-FFFF: A~[.... .... | $8000-FFFF: A~[.... .... OPPP CCCM] | ||
M = Mirroring (1=Horizontal, 0=Vertical) | M = Mirroring (1=Horizontal, 0=Vertical) | ||
P = when O=0 selects 16k both @ $8000 and @ $C000 | |||
when O=1, the top two bits select 32k @ $8000 and the bottom bit is ignored | |||
O = PRG mode: selects 16 kB (when 0) or 32 kB mode (when 1). | |||
C = Selects 8 kB page for CHR memory $0000 | C = Selects 8 kB page for CHR memory $0000 | ||
All of the mapper register access seems to be done in $FF00-$FFFF range | All of the mapper register access seems to be done in $FF00-$FFFF range, however the entire range works. | ||
The cartridge powers on in a state where | The cartridge powers on in a state where all registers are 0. | ||
The cartridge expect the RAM contents to be kept when reset is pressed, | The cartridge expect the RAM contents to be kept when reset is pressed, | ||
whereupon it boots the game. The only way to return to the main menu after | whereupon it boots the game. The only way to return to the main menu after | ||
selecting a game is to | selecting a game is to power cycle the console (cold reboot). | ||
This mapper is functionally identical to [[iNES Mapper 058|mapper 58]] except the bits are moved around. | |||
Notes: | Notes: | ||
--------------------------- | --------------------------- | ||
This mapper is probably unique to that board, constructed from | This mapper is probably unique to that board, constructed from | ||
two | two [[74161|GD74LS161A]]s (4-bit binary counter) and one [[74153|GD74LS153]] (dual 4-input multiplexer). | ||
It is a multicart that consists of games of different sizes. | It is a multicart that consists of games of different sizes. | ||
Line 44: | Line 42: | ||
- One game with PRG size = 8 kB (Galaxian), which shares a 16 kB page together with the main menu. | - One game with PRG size = 8 kB (Galaxian), which shares a 16 kB page together with the main menu. | ||
The main menu does some writes to $4028 once in a while, and one of | |||
the games (Urban Champion) writes to $4025. The purpose of these writes | |||
is unknown, as the cartridge does not trap those writes, and there is | |||
(probably) no hardware in the NTDec famiclone that responds at those addresses. | |||
It can be noted though, that $4025 is the [[FDS]] motor control register, | |||
The main menu | and the value written would safely stop a disk system motor. | ||
the games (Urban Champion) writes to $ | It is possibly a leftover from porting the game or its library routines | ||
is unknown, as the cartridge does not trap those writes. | from the FDS to the Famicom. | ||
More information: [http://forums.nesdev.org/viewtopic.php?p=96276#p96276] | |||
Similar mappers: [[INES_Mapper_058|58]], [[INES_Mapper_060|60]], [[INES_Mapper_212|212]], [[INES_Mapper_231|231]] |
Latest revision as of 01:32, 13 July 2017
Here are Bisqwit's original notes: ======================== = Mapper 174 = ======================== Example Game: -------------------------- NTDec 5-in-1 (NTSC), Famicom cartridge format PRG ROM size: 128 kB CHR ROM size: 64 kB Registers: --------------------------- $8000-FFFF: A~[.... .... OPPP CCCM] M = Mirroring (1=Horizontal, 0=Vertical) P = when O=0 selects 16k both @ $8000 and @ $C000 when O=1, the top two bits select 32k @ $8000 and the bottom bit is ignored O = PRG mode: selects 16 kB (when 0) or 32 kB mode (when 1). C = Selects 8 kB page for CHR memory $0000 All of the mapper register access seems to be done in $FF00-$FFFF range, however the entire range works. The cartridge powers on in a state where all registers are 0. The cartridge expect the RAM contents to be kept when reset is pressed, whereupon it boots the game. The only way to return to the main menu after selecting a game is to power cycle the console (cold reboot). This mapper is functionally identical to mapper 58 except the bits are moved around. Notes: --------------------------- This mapper is probably unique to that board, constructed from two GD74LS161As (4-bit binary counter) and one GD74LS153 (dual 4-input multiplexer). It is a multicart that consists of games of different sizes. - Three games with PRG size = 32 kB (The Legend of Kage, The Goonies, Arkanoid) - One game with PRG size = 16 kB (Urban Champion) - One game with PRG size = 8 kB (Galaxian), which shares a 16 kB page together with the main menu. The main menu does some writes to $4028 once in a while, and one of the games (Urban Champion) writes to $4025. The purpose of these writes is unknown, as the cartridge does not trap those writes, and there is (probably) no hardware in the NTDec famiclone that responds at those addresses. It can be noted though, that $4025 is the FDS motor control register, and the value written would safely stop a disk system motor. It is possibly a leftover from porting the game or its library routines from the FDS to the Famicom.
More information: [1]