Camerica CME-01 pinout: Difference between revisions
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(two associated mappers for two games) |
Krzysiobal (talk | contribs) (replaced the inner/outer location with proper register names to eliminate disambiguities) |
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[[Category:Pinouts]] | [[Category:Pinouts]] | ||
Camerica CME-01: 0.6" 28-pin PDIP ([[iNES Mapper 071|Mapper 71]] or [[iNES Mapper 232|Mapper 232]] depending on PCB) | Camerica CME-01: 0.6" 28-pin PDIP ([[iNES Mapper 071|Mapper 71]] or [[iNES Mapper 232|Mapper 232]] depending on PCB) | ||
.---v---. | |||
(R) $C000.2 OR CPU-A14 (PRG A16) <- |01 28| -- VCC | |||
(R) $C000.1 OR CPU-A14 (PRG A15) <- |02 27| -> $C000.3 OR CPU-A14 (PRG A17) (R) | |||
(R,N) CPU-A12 -> |03 26| -> $C000.0 OR CPU-A14 (PRG A14) (R) | |||
(N) CPU-A14 -> |04 25| <- CPU A13 (R,N) | |||
(N) CPU /RMS -> |05 24| -> PRG /CE (R) | |||
(N) CIC+RST -> |06 23| -> PRG /OE (R) | |||
(N) CPU R/W -> |07 22| <> CPU D7 (R,N) | |||
(n/c) $8000.4 <- |08 21| <> CPU D0 (R,N) | |||
(n/c) $8000.2 <- |09 20| <> CPU D6 (R,N) | |||
(n/c) $8000.3 <- |10 19| <> CPU D1 (R,N) | |||
MOSFET <- |11 18| <> CPU D5 (R,N) | |||
10MHz CLK IN -> |12 17| <> CPU D2 (R,N) | |||
10MHz CLK OUT <- |13 16| <> CPU D4 (R,N) | |||
GND -- |14 15| <> CPU D3 (R,N) | |||
'-------' | |||
The data bus injects a NOP slide for a fixed amount of time, relying on using the MOSFET connected to the MOSFET output to brown out the NES's power supply and crash the CIC. | |||
*Appears in ''Cosmic Spacehead''[http://bootgod.dyndns.org:7777/profile.php?id=4588] and ''Super Adventure Quests'' [https://www.jammarcade.net/tag/codemasters/] | *Appears in ''Cosmic Spacehead''[http://bootgod.dyndns.org:7777/profile.php?id=4588] and ''Super Adventure Quests'' [https://www.jammarcade.net/tag/codemasters/] | ||
* Source: [ | * Source: [//forums.nesdev.org/viewtopic.php?f=9&t=19808 Krzysiobal] |
Latest revision as of 14:40, 3 June 2021
Camerica CME-01: 0.6" 28-pin PDIP (Mapper 71 or Mapper 232 depending on PCB)
.---v---. (R) $C000.2 OR CPU-A14 (PRG A16) <- |01 28| -- VCC (R) $C000.1 OR CPU-A14 (PRG A15) <- |02 27| -> $C000.3 OR CPU-A14 (PRG A17) (R) (R,N) CPU-A12 -> |03 26| -> $C000.0 OR CPU-A14 (PRG A14) (R) (N) CPU-A14 -> |04 25| <- CPU A13 (R,N) (N) CPU /RMS -> |05 24| -> PRG /CE (R) (N) CIC+RST -> |06 23| -> PRG /OE (R) (N) CPU R/W -> |07 22| <> CPU D7 (R,N) (n/c) $8000.4 <- |08 21| <> CPU D0 (R,N) (n/c) $8000.2 <- |09 20| <> CPU D6 (R,N) (n/c) $8000.3 <- |10 19| <> CPU D1 (R,N) MOSFET <- |11 18| <> CPU D5 (R,N) 10MHz CLK IN -> |12 17| <> CPU D2 (R,N) 10MHz CLK OUT <- |13 16| <> CPU D4 (R,N) GND -- |14 15| <> CPU D3 (R,N) '-------'
The data bus injects a NOP slide for a fixed amount of time, relying on using the MOSFET connected to the MOSFET output to brown out the NES's power supply and crash the CIC.
- Appears in Cosmic Spacehead[1] and Super Adventure Quests [2]
- Source: Krzysiobal