NES reference guide: Difference between revisions
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(→Hardware reference: useful console5 page suggested by Jeroen) |
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** [[Visual_circuit_tutorial|Tutorial on reading circuits in Visual 6502/2A03/2C02]] | ** [[Visual_circuit_tutorial|Tutorial on reading circuits in Visual 6502/2A03/2C02]] | ||
** [[MOD_RF|RF modulator board]] | ** [[MOD_RF|RF modulator board]] | ||
** [http://console5.com/wiki/Nintendo_NES-001 Nintendo NES-001] on Console5 | |||
=== File format reference === | === File format reference === |
Revision as of 19:09, 8 March 2015
This page lists all major hardware reference divided by categories in their simplest form. From this list, you can drill down to a more specific section of the selected category.
General
Hardware reference
- 2A03: APU, CPU
- PPU
- Input devices
- Mapper
- Pinout
- Cartridge board
- RF Famicom wiring diagram (many parts also applicable to NES)
- Miscellaneous
File format reference
Emulation reference
- Emulator tests
- Game bugs - games that display buggy behavior on the actual hardware
- Tricky-to-emulate games
- Sprite overflow games - games which use the sprite overflow bug of OAM
- Colour-emphasis games - games which make use of the colour emphasis bits of $2001
Notes
- All content refer to the NTSC system unless otherwise specified