INES Mapper 185: Difference between revisions

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m (refile, add cats:dlm & nescartdb. And this board definitely will have bus conflicts.)
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[[Category:iNES Mappers]]
[[Category:iNES Mappers|185]][[Category:in NesCartDB|185]][[Category:Discrete logic mappers|185]]
   Here are Disch's original notes:
   Here are Disch's original notes:
    
    
Line 13: Line 13:
    
    
    
    
   Registers:
   Registers: (**BUS CONFLICTS**)
   ---------------------------
   ---------------------------
  I'm unsure whether or not this mapper suffers from bus conflicts.  I believe it does!  Use extreme caution!
 
     $8000-FFFF:  [CCCC CCCC]
     $8000-FFFF:  [CCCC CCCC]
       CHR Reg
       CHR Reg

Revision as of 18:31, 29 July 2012

 Here are Disch's original notes:
 
 ========================
 =  Mapper 185          =
 ========================
 
 
 Example Games:
 --------------------------
 Spy Vs. Spy (J)
 Mighty Bomb Jack (J)
 
 
 Registers: (**BUS CONFLICTS**)
 ---------------------------
   $8000-FFFF:  [CCCC CCCC]
      CHR Reg
 
 
 Notes:
 ---------------------------
 This mapper is retarded.  These games only have 8k of CHR, but they seem to attempt to disable CHR by writing
 a specific value to the CHR Reg, then they VERIFY that garbage is read back, then they swap back to the
 actual CHR.  If they don't get the expected garbage, they lock up.
 
 Perhaps this was some sort of copy protection?
 
 Each game has their own value that enables/disables CHR.  Rather than failing to attempt to list all the
 exact values used here (I don't know what all of them are), I can provide some logic:
 
 if C AND $0F is nonzero, and if C does not equal $13:  CHR is enabled
 otherwise CHR is disabled
 
 When CHR is disabled, it is as if CHR is filled with all $12's