INES Mapper 185: Difference between revisions

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(Created page with "Category:iNES Mappers Here are Disch's original notes: ======================== = Mapper 185 = ======================== Example Games: -------------------------…")
 
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[[Category:iNES Mappers]]
#REDIRECT [[CNROM]]
  Here are Disch's original notes:
{{DEFAULTSORT:185}}[[Category:iNES Mappers]][[Category:in NesCartDB]][[Category:Discrete logic mappers]][[Category:Nintendo licensed mappers]][[Category:NES 2.0 mappers with submappers]]
========================
=  Mapper 185          =
========================
 
 
Example Games:
--------------------------
Spy Vs. Spy (J)
Mighty Bomb Jack (J)
 
 
Registers:
---------------------------
I'm unsure whether or not this mapper suffers from bus conflicts.  I believe it does!  Use extreme caution!
 
  $8000-FFFF:  [CCCC CCCC]
    CHR Reg
 
 
Notes:
---------------------------
This mapper is retarded.  These games only have 8k of CHR, but they seem to attempt to disable CHR by writing
a specific value to the CHR Reg, then they VERIFY that garbage is read back, then they swap back to the
actual CHR. If they don't get the expected garbage, they lock up.
 
Perhaps this was some sort of copy protection?
 
Each game has their own value that enables/disables CHR.  Rather than failing to attempt to list all the
exact values used here (I don't know what all of them are), I can provide some logic:
 
if C AND $0F is nonzero, and if C does not equal $13:  CHR is enabled
otherwise CHR is disabled
 
When CHR is disabled, it is as if CHR is filled with all $12's

Latest revision as of 13:44, 4 February 2025

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