User:Tepples: Difference between revisions

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I have developed a few NES programs:
I have developed a few NES programs:
* Games
* Games
** ''[[Concentration Room]]'', a card game
** ''[[User:Tepples/Concentration Room|Concentration Room]]'', a card game
** ''[[Thwaite]]'', a missile interception game that won the NROM division of the 2011 NESdev compo
** ''[[User:Tepples/Thwaite|Thwaite]]'', a missile interception game that won the NROM division of the 2011 NESdev compo
** ''[[Zap Ruder]]'', a [[Zapper]] demo and air hockey simulator
** ''[[User:Tepples/Zap Ruder|Zap Ruder]]'', a [[Zapper]] demo and air hockey simulator
** ''[[RHDE|RHDE: Furniture Fight]]'', a comical real-time strategy game
** ''[[User:Tepples/RHDE|RHDE: Furniture Fight]]'', a comical real-time strategy game
** A port of ''[[robotfindskitten]]'', a Zen simulator resembling an Easter egg hunt
** A port of ''[[robotfindskitten]]'', a Zen simulator resembling an Easter egg hunt
** ''[[Haunted: Halloween '85]]'', a platformer programmed under contract for Retrotainment Games (studio owned by Cash-In Culture)
** ''[[User:Tepples/Haunted: Halloween '85|Haunted: Halloween '85]]'', a platformer programmed under contract for Retrotainment Games (studio owned by Cash-In Culture)
** ''[[Haunted: Halloween '86 (The Curse of Possum Hollow)]]'', its sequel
** ''[[Haunted: Halloween '86 (The Curse of Possum Hollow)]]'', its sequel
* Multicart engines
* Multicart engines

Latest revision as of 00:57, 18 March 2023

My name is Damian Yerrick. I have developed a few NES programs:

I'm currently working on a commercial NES project. After that possibly are "Corral", "Fizzbuzz", "Wrecking Ball Boy" and the "Reptile" project.

For now see my web site, my microblog on Twitter (@PinoBatch), and my user pages on other wikis:

I am an administrator. If you have problems requiring sysop attention, I typically get at least an hour a day on a machine with administrative access.

Licensing

Where otherwise unspecified, I hereby license my original contributions to this wiki under the Creative Commons Attribution License (CC BY) version 3.0. My code samples are additionally licensed under the zlib license.