Emulation tutorials: Difference between revisions
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These cover some specific emulation topics. | These cover some specific emulation topics. | ||
* Essays: [[Accuracy]], [[Enhancement]] | |||
* Game lists: [[Game bugs]], [[Tricky-to-emulate games]] | |||
== External links == | |||
* [http://blargg.8bitalley.com/nes-emu/6502.html Blargg's 6502 Emulation Notes] covers techniques for efficient 6502 emulation. | * [http://blargg.8bitalley.com/nes-emu/6502.html Blargg's 6502 Emulation Notes] covers techniques for efficient 6502 emulation. |
Revision as of 20:56, 5 March 2015
These cover some specific emulation topics.
- Essays: Accuracy, Enhancement
- Game lists: Game bugs, Tricky-to-emulate games
External links
- Blargg's 6502 Emulation Notes covers techniques for efficient 6502 emulation.
- Sprite 0 Hit Detection
- Efficient and accurate CPU and PPU timing without running each one every clock cycle
- Filtering left+right and up+down to avoid problems in some games
- Caching optimization for CHR rendering
- CLI latency discussion
- Discussion about CPU per cycle emulation