Colour-emphasis games: Difference between revisions
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(added The Immortal to emphasis using games list) |
(→Commercial: suggestions by Great Hierophant in http://forums.nesdev.com/viewtopic.php?p=136063#p136063) |
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== Commercial == | == Commercial == | ||
* ''Felix the Cat'' uses all 3 emphasis bits to dim the entire screen | * ''Felix the Cat'' uses all 3 emphasis bits to dim the entire screen | ||
* ''Final Fantasy | * ''Final Fantasy'' rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen or the menus by pressing start or select. | ||
* ''Final Fantasy II'' (J) rapidly sets and clears all 3 emphasis bits to flash the screen | |||
* ''The Immortal'' uses all 3 emphasis bits to dim the entire screen | |||
* ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen | * ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen | ||
* ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen | |||
* ''Just Breed'' uses all 3 emphasis bits to dim the entire screen | * ''Just Breed'' uses all 3 emphasis bits to dim the entire screen | ||
* ''The Lion King'' (E) uses all 3 emphasis bits to dim the entire screen | |||
* ''Magician'' uses all 3 emphasis bits to dim the entire screen | * ''Magician'' uses all 3 emphasis bits to dim the entire screen | ||
* ''Noah's Ark'' (E) uses blue emphasis combined with grayscale mode to put part of the level underwater | * ''Noah's Ark'' (E) uses blue emphasis combined with grayscale mode to put part of the level underwater | ||
* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man | * ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man | ||
* '' | * ''Super Spy Hunter'' sets all 3 emphasis bits when the game is paused. The Japanese version, ''Battle Formula'', does not do this. | ||
== Homebrew == | == Homebrew == |
Revision as of 14:06, 5 November 2014
The following is a list of games which make use of PPU register $2001's colour emphasis bits (D7 to D5):
Commercial
- Felix the Cat uses all 3 emphasis bits to dim the entire screen
- Final Fantasy rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen or the menus by pressing start or select.
- Final Fantasy II (J) rapidly sets and clears all 3 emphasis bits to flash the screen
- The Immortal uses all 3 emphasis bits to dim the entire screen
- James Bond Jr uses all 3 emphasis bits to dim the entire screen
- The Jungle Book uses all 3 emphasis bits to dim the entire screen
- Just Breed uses all 3 emphasis bits to dim the entire screen
- The Lion King (E) uses all 3 emphasis bits to dim the entire screen
- Magician uses all 3 emphasis bits to dim the entire screen
- Noah's Ark (E) uses blue emphasis combined with grayscale mode to put part of the level underwater
- Rockman 4 Minus Infinity romhack during Brightman's stage to darken areas farther away from Mega Man
- Super Spy Hunter sets all 3 emphasis bits when the game is paused. The Japanese version, Battle Formula, does not do this.
Homebrew
- Wall by Chris Covell uses a blue emphasis to simulate the water flooding the wall.
- Graphics editor by Damian Yerrick allows applying a SCREEN TINT to the picture.