Camerica CME-01 pinout: Difference between revisions
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(two associated mappers for two games) |
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(N) CPU /RMS -> | 05 24 | -> PRG /CE (R) | (N) CPU /RMS -> | 05 24 | -> PRG /CE (R) | ||
(N) CIC+RST -> | 06 23 | -> PRG /OE (R) | (N) CIC+RST -> | 06 23 | -> PRG /OE (R) | ||
(N) CPU R/W -> | 07 22 | < | (N) CPU R/W -> | 07 22 | <> CPU D7 (R,N) | ||
(n/c) OUTER2 <- | 08 21 | < | (n/c) OUTER2 <- | 08 21 | <> CPU D0 (R,N) | ||
(n/c) OUTER0 <- | 09 20 | < | (n/c) OUTER0 <- | 09 20 | <> CPU D6 (R,N) | ||
(n/c) OUTER1 <- | 10 19 | < | (n/c) OUTER1 <- | 10 19 | <> CPU D1 (R,N) | ||
MOSFET <- | 11 18 | < | MOSFET <- | 11 18 | <> CPU D5 (R,N) | ||
10MHz CLK IN -> | 12 17 | < | 10MHz CLK IN -> | 12 17 | <> CPU D2 (R,N) | ||
10MHz CLK OUT <- | 13 16 | < | 10MHz CLK OUT <- | 13 16 | <> CPU D4 (R,N) | ||
GND -- | 14 15 | < | GND -- | 14 15 | <> CPU D3 (R,N) | ||
'---------' | '---------' | ||
The data bus injects a NOP slide for a fixed amount of time, relying on using the MOSFET connected to the MOSFET output to brown out the NES's power supply and crash the CIC. | |||
*Appears in ''Cosmic Spacehead''[http://bootgod.dyndns.org:7777/profile.php?id=4588] and ''Super Adventure Quests'' [https://www.jammarcade.net/tag/codemasters/] | *Appears in ''Cosmic Spacehead''[http://bootgod.dyndns.org:7777/profile.php?id=4588] and ''Super Adventure Quests'' [https://www.jammarcade.net/tag/codemasters/] | ||
* Source: [ | * Source: [//forums.nesdev.org/viewtopic.php?f=9&t=19808 Krzysiobal] |
Revision as of 00:22, 14 March 2020
Camerica CME-01: 0.6" 28-pin PDIP (Mapper 71 or Mapper 232 depending on PCB)
.----v----. (R) PRG-A16 <- | 01 28 | -- +4.3V (R) PRG-A15 <- | 02 27 | -> PRG A17 (R) (R,N) CPU-A12 -> | 03 26 | -> PRG A14 (R) (N) CPU-A14 -> | 04 25 | <- CPU A13 (R,N) (N) CPU /RMS -> | 05 24 | -> PRG /CE (R) (N) CIC+RST -> | 06 23 | -> PRG /OE (R) (N) CPU R/W -> | 07 22 | <> CPU D7 (R,N) (n/c) OUTER2 <- | 08 21 | <> CPU D0 (R,N) (n/c) OUTER0 <- | 09 20 | <> CPU D6 (R,N) (n/c) OUTER1 <- | 10 19 | <> CPU D1 (R,N) MOSFET <- | 11 18 | <> CPU D5 (R,N) 10MHz CLK IN -> | 12 17 | <> CPU D2 (R,N) 10MHz CLK OUT <- | 13 16 | <> CPU D4 (R,N) GND -- | 14 15 | <> CPU D3 (R,N) '---------'
The data bus injects a NOP slide for a fixed amount of time, relying on using the MOSFET connected to the MOSFET output to brown out the NES's power supply and crash the CIC.
- Appears in Cosmic Spacehead[1] and Super Adventure Quests [2]
- Source: Krzysiobal