VRC2 pinout: Difference between revisions
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Konami [[VRC2]] and [[VRC4]]: 0.6" 40-pin PDIP (iNES Mappers [[iNES Mapper 021|21]], [[iNES Mapper 022|22]], [[iNES Mapper 023|23]], and [[iNES Mapper 025|25]]) | Konami [[VRC2]] and [[VRC4]]: 0.6" 40-pin PDIP (iNES Mappers [[iNES Mapper 021|21]], [[iNES Mapper 022|22]], [[iNES Mapper 023|23]], and [[iNES Mapper 025|25]]) | ||
<pre> | |||
r: connects to ROM | r: connects to ROM | ||
f: connects to Famicom | f: connects to Famicom | ||
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3, 4: see below | 3, 4: see below | ||
16: on VRC4, connectable (but not by default) to CHR A18. No known way to control. | 16: on VRC4, connectable (but not by default) to CHR A18. No known way to control. | ||
</pre> | |||
The VRC2's pins 16-19 seem to have been [http://forums.nesdev.org/viewtopic.php?t=8569 intended for a never-seen-used EEPROM] | The VRC2's pins 16-19 seem to have been [http://forums.nesdev.org/viewtopic.php?t=8569 intended for a never-seen-used EEPROM] | ||
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VRC4 WRAM /CE <- |19 22| -> '''CHR A15 (r)''' | VRC4 WRAM /CE <- |19 22| -> '''CHR A15 (r)''' | ||
GND -- |20 21| -> '''n/c''' | GND -- |20 21| -> '''n/c''' | ||
[[Category:Pinouts]] |
Revision as of 19:03, 30 January 2013
Konami VRC2 and VRC4: 0.6" 40-pin PDIP (iNES Mappers 21, 22, 23, and 25)
r: connects to ROM f: connects to Famicom .--\/--. (f) CPU A13 -> |01 40| -- +5V (f) CPU A14 -> |02 39| -> PRG A17 (r) (fr) CPU Ax -> |03 38| -> PRG A15 (r) (fr) CPU Ay -> |04 37| <- CPU A12 (f) (f) PPU A12 -> |05 36| -> PRG A14 (r) (f) PPU A11 -> |06 35| -> PRG A13 (r) (f) PPU A10 -> |07 34| -> PRG A16 (r) (r) PRG /CE <- |08 33| <- CPU D0 (fr) (f) CPU R/W -> |09 32| <- CPU D1 (fr) (r) CHR /CE <- |10 31| <- CPU D2 (fr) (f) PPU A13 -> |11 30| <- CPU D4 (fr) (f) PPU /OE -> |12 29| <- CPU D3 (fr) (f) PPU A10 -> |13 28| -> CHR A17 (r) (f) /ROMSEL -> |14 27| -> CHR A15 (r) (f) M2 -> |15 26| -> CHR A12 (r) ? <- |16 25| -> CHR A14 (r) VRC4 (f) /IRQ <- |17 24| -> CHR A13 (r) ? -- |18 23| -> CHR A11 (r) VRC4 WRAM /CE <- |19 22| -> CHR A16 (r) GND -- |20 21| -> CHR A10 (r) `------' 3, 4: see below 16: on VRC4, connectable (but not by default) to CHR A18. No known way to control.
The VRC2's pins 16-19 seem to have been intended for a never-seen-used EEPROM
Konami was greatly fond of making minor variations from one game to the next, presumably to make life harder on pirates.
VRC4a, PCB 352398, mapper 21 submapper 9
(fr) CPU A2 -> |03 38| -> PRG A15 (r) (fr) CPU A1 -> |04 37| <- CPU A12 (f)
VRC2c, PCB 351948, mapper 25 submapper 15 &
VRC4b, PCB 351406, mapper 25 submapper 1
(fr) CPU A0 -> |03 38| -> PRG A15 (r) (fr) CPU A1 -> |04 37| <- CPU A12 (f)
VRC4c, PCB 352889, mapper 21 submapper 14
(fr) CPU A7 -> |03 38| -> PRG A15 (r) (fr) CPU A6 -> |04 37| <- CPU A12 (f)
VRC4d, PCB 352400, mapper 25 submapper 3
(fr) CPU A2 -> |03 38| -> PRG A15 (r) (fr) CPU A3 -> |04 37| <- CPU A12 (f)
VRC4e, PCB 352396, mapper 23 submapper 10
(fr) CPU A3 -> |03 38| -> PRG A15 (r) (fr) CPU A2 -> |04 37| <- CPU A12 (f)
VRC2b, PCBs 350603, 350636, 350926, and 351179, mapper 23 submapper 15
(fr) CPU A1 -> |03 38| -> PRG A15 (r) (fr) CPU A0 -> |04 37| <- CPU A12 (f)
VRC2a, PCB 351618, mapper 22 submapper 15
(fr) CPU A0 -> |03 38| -> PRG A15 (r) (fr) CPU A1 -> |04 37| <- CPU A12 (f) ⋮ ⋮ (f) PPU A10 -> |13 28| -> CHR A16 (r) (f) /ROMSEL -> |14 27| -> CHR A14 (r) (f) M2 -> |15 26| -> CHR A11 (r) ? -- |16 25| -> CHR A13 (r) VRC4 (f) /IRQ <- |17 24| -> CHR A12 (r) ? -- |18 23| -> CHR A10 (r) VRC4 WRAM /CE <- |19 22| -> CHR A15 (r) GND -- |20 21| -> n/c