User contributions for Rainwarrior
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11 March 2018
- 16:2316:23, 11 March 2018 diff hist +1,164 N NES 2.0 Mapper 256/Submapper table creating submapper table for transclusion to avoid redundancy
- 03:4603:46, 11 March 2018 diff hist +375 Talk:VRC6 →VRC6 and $B003 bit 5: internet archive didn't help current
- 03:4303:43, 11 March 2018 diff hist +205 Talk:VRC6 →VRC6 and $B003 bit 5: Datasheet?
- 01:4501:45, 11 March 2018 diff hist +307 Talk:VRC6 →VRC6 and $B003 bit 5
- 00:1700:17, 11 March 2018 diff hist −10 VRC6 →Mirroring: Oh! I misunderstood when I said vertical was forced, I mistakenly thought PPU A10 was passed, not the internal register LSB. Isn't it arbitrary then, not just vertical/1-screen?
- 00:0300:03, 11 March 2018 diff hist +119 VRC6 →PPU Banking Style ($B003): additional note that bit 5 is normally set
10 March 2018
- 23:3923:39, 10 March 2018 diff hist −110 VRC6 →CHR Select 0…7 ($Dxxx, $Exxx): found the sentence about duplication very confusing, trying to reword it and group it with the other 2k banking statement
- 23:2723:27, 10 March 2018 diff hist +54 VRC6 →Mirroring: should maybe have worded the practice suggestion with bit 4 first, being the deciding factor
- 23:2123:21, 10 March 2018 diff hist −18 VRC6 →CHR Select 0…7 ($Dxxx, $Exxx): replacing "$20s bit" with "bit 5", not sure if i've seen this style anywhere else on the wiki?
- 23:1823:18, 10 March 2018 diff hist +161 VRC6 →CHR Select 0…7 ($Dxxx, $Exxx): clarifying normal practice
- 23:1523:15, 10 March 2018 diff hist +6 VRC6 →CHR Select 0…7 ($Dxxx, $Exxx): clarifying that this applies to CIRAM as well
- 23:1323:13, 10 March 2018 diff hist +69 VRC6 →References: mirroring test ROM reference
7 February 2018
- 22:1722:17, 7 February 2018 diff hist +28 PowerPak →Miscellaneous: GTROM is mapper 111
- 22:1622:16, 7 February 2018 diff hist +107 PowerPak →Miscellaneous: mapper 30
- 22:1322:13, 7 February 2018 diff hist −1 PowerPak PowerMappers seems to be one camel-word
1 February 2018
- 20:3820:38, 1 February 2018 diff hist +13 m INES Mapper 031 →Emulator support: Mesen 0.9.0, alphabetized
28 January 2018
- 09:2809:28, 28 January 2018 diff hist −1,176 m Talk:NESdev IRC channel Reverted edits by 208.71.141.54 (talk) to last revision by Quietust
2 January 2018
- 19:3719:37, 2 January 2018 diff hist +8 m NSFe clarify that the backward compatibility statement is about its relation to NSF only
- 18:4018:40, 2 January 2018 diff hist +52 NSFe →RATE: clarify that it should be omitted by default
- 17:5417:54, 2 January 2018 diff hist +2 m NSFe →RATE: one more layer of header
- 17:5417:54, 2 January 2018 diff hist +120 m NSFe →RATE: header for description, description tweak
- 17:5117:51, 2 January 2018 diff hist +300 NSFe →Chunks: adding a simple RATE chunk to address the custom playback rate issue
11 December 2017
- 02:5302:53, 11 December 2017 diff hist −174 m Random number generator/Linear feedback shift register (advanced) →Sacrifice entropy for speed: not sure if this advice about bit grouping is necessary
9 December 2017
- 00:3800:38, 9 December 2017 diff hist +451 N Talk:Palette change mid frame →MC Kids?: new section current
- 00:3600:36, 9 December 2017 diff hist −14 Palette change mid frame temporarily removing MC Kids (could not find any evidence of it, please explain when/if restoring)
- 00:3500:35, 9 December 2017 diff hist +68 Palette change mid frame explaining Super Off-Road's case
8 December 2017
- 22:4122:41, 8 December 2017 diff hist +26 Palette change mid frame yes W&W3 does it
- 22:3722:37, 8 December 2017 diff hist +302 Palette change mid frame →Details: more notes on the sprite stuff
- 22:2922:29, 8 December 2017 diff hist −25 Palette change mid frame added lidnariq's diagram
- 22:2822:28, 8 December 2017 diff hist +235 N File:Indiana Jones and the Last Crusade palette changes.png Annotated diagram of PPU activity on the ''Indiana Jones and the Last Crusade'' title screen. Image by lidnariq. Source: [//forums.nesdev.com/viewtopic.php?p=139925#p139925 Re: would screen splitting give extra 13 colours for tiles?] current
- 22:0922:09, 8 December 2017 diff hist +157 m Palette change mid frame should probably include this diagram post in references as well
- 22:0722:07, 8 December 2017 diff hist −14 m Palette change mid frame →Details: simplifying palette address notation
- 22:0422:04, 8 December 2017 diff hist +24 Programming guide →Tutorials: PPU
- 22:0322:03, 8 December 2017 diff hist +31 Programming guide →Tutorials: Palette change mid frame
- 21:5721:57, 8 December 2017 diff hist +1,056 Palette change mid frame more examples, trying to be consistent about color/colour
- 21:4021:40, 8 December 2017 diff hist +1,769 Palette change mid frame some information about the problem
- 21:1721:17, 8 December 2017 diff hist +109 PPU scrolling See Also
- 21:1421:14, 8 December 2017 diff hist +678 N Palette change mid frame stubbing this, seems to be a frequent topic on the forum
3 December 2017
- 10:0010:00, 3 December 2017 diff hist −737 m Talk:Programming with unofficial opcodes Reverted edits by 208.71.141.54 (talk) to last revision by Tepples
25 November 2017
- 23:1223:12, 25 November 2017 diff hist −3,089 m Talk:Family Computer Disk System Reverted edits by 208.71.141.54 (talk) to last revision by Tepples
24 November 2017
- 22:1922:19, 24 November 2017 diff hist +232 Expansion port →NES: moving inversion statement to notes, felt having it on only 2 pins wrongly implied that only they get inverted
- 22:1122:11, 24 November 2017 diff hist +611 Controller port pinout interface notes and related articles
23 November 2017
- 22:3522:35, 23 November 2017 diff hist +109 Standard controller →References: link to thread with photos of the Famicom controller PCB
21 November 2017
- 10:0510:05, 21 November 2017 diff hist +452 Family BASIC Keyboard →Usage: explanation of reading pattern used in Family BASIC
- 08:3708:37, 21 November 2017 diff hist +525 N Talk:Expansion port Linking the two discussion pages merged from for convenience current
- 08:3008:30, 21 November 2017 diff hist −2,296 NES expansion port pinout #REDIRECT Expansion port current
- 08:3008:30, 21 November 2017 diff hist −1,038 Famicom expansion port pinout #REDIRECT Expansion port current
- 08:3008:30, 21 November 2017 diff hist +4,379 Expansion port Merge Famicom expansion port pinout and NES expansion port pinout here, it's confusing to have this redirect only to the NES one.
10 November 2017
- 04:5904:59, 10 November 2017 diff hist −3,380 m Talk:NESdev IRC channel Reverted edits by 208.71.141.54 (talk) to last revision by Lidnariq
9 November 2017
- 23:4723:47, 9 November 2017 diff hist +39 NES reference guide →File format reference: external link for IPS format