User contributions for Rainwarrior
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28 September 2016
- 01:1001:10, 28 September 2016 diff hist +779 m Talk:Cartridge connector →Label on pins 58 and 65 a typo?: unsigned comments
8 September 2016
- 15:2315:23, 8 September 2016 diff hist +117 VRC4 promoting Quietust's edit comment to a reference: http://wiki.nesdev.com/w/index.php?title=VRC4&curid=97&diff=12914&oldid=12913
6 September 2016
- 22:5822:58, 6 September 2016 diff hist +2 m PPU sprite evaluation →Notes: oof, fix another broken link
- 22:5722:57, 6 September 2016 diff hist +1 m PPU sprite evaluation →Notes: fix broken link to OAMADDR
- 22:5622:56, 6 September 2016 diff hist +498 Talk:PPU sprite evaluation →Note about sprite address not zero: found some sources
- 22:5422:54, 6 September 2016 diff hist +393 PPU sprite evaluation rewriting line about OAM corruption due to $2003 explaining this happens before sprite evaluation begins
- 22:4522:45, 6 September 2016 diff hist +6 m Errata →OAM and Sprites: forgot ref close
- 22:4522:45, 6 September 2016 diff hist +130 Errata →OAM and Sprites: test notes for $2003 non-zero
- 22:3422:34, 6 September 2016 diff hist +449 Talk:PPU sprite evaluation →Note about sprite address not zero: new section
- 22:1522:15, 6 September 2016 diff hist +590 Talk:PPU sprite evaluation →Sprite zero with sprites disabled: trying to understand the statement
- 22:1322:13, 6 September 2016 diff hist +547 Talk:PPU sprite evaluation →Sprite zero with sprites disabled: explaining revert
- 22:0922:09, 6 September 2016 diff hist −17 m PPU sprite evaluation Reverted edits by Zepper (talk) to last revision by Rainwarrior
- 17:3717:37, 6 September 2016 diff hist +26 m PPU OAM →See also: more prominent link to PPU sprite priority
- 17:3517:35, 6 September 2016 diff hist −215 PPU sprite evaluation →Notes: this note about the background hiding quirk does not explain what the quirk also does, and also it is not related to sprite evaluation (is a sprite rendering quirk), moving it
- 17:2917:29, 6 September 2016 diff hist 0 m Talk:PPU sprite evaluation →Sprite zero with sprites disabled: more appropriate diff in link
- 17:2717:27, 6 September 2016 diff hist +352 Talk:PPU sprite evaluation →Sprite zero with sprites disabled: attempted revision to address problem
- 17:2117:21, 6 September 2016 diff hist +730 PPU sprite evaluation Creating brief definition for the lead, and trying to unpack the note removed with the last edit into a few notes that are easier to understand.
2 September 2016
- 01:1701:17, 2 September 2016 diff hist −576 m User:Rainwarrior →Wiki Tasks: DxROM and 206 seem okay the way they are, maybe.
31 August 2016
- 07:2407:24, 31 August 2016 diff hist +1 m Mapper →iNES 1.0 mapper grid: 111 is homebrew
- 07:2307:23, 31 August 2016 diff hist +194 N INES Mapper 111 stub for Cheapocabra
30 August 2016
- 10:2210:22, 30 August 2016 diff hist 0 FDS audio →Envelope speed ($408A): BIOS initializes to $E8, not $FF
- 07:3707:37, 30 August 2016 diff hist −170 PPU sprite evaluation →Notes: removing line of unclear and confusing miscellany, see talk.
- 07:3607:36, 30 August 2016 diff hist +738 Talk:PPU sprite evaluation →Sprite zero with sprites disabled
26 August 2016
- 21:0721:07, 26 August 2016 diff hist +160 Color $0D games →Tests: NESPix is a useful test app too
- 09:5909:59, 26 August 2016 diff hist +664 Color $0D games explaining effect of $0D and making a section for relevant test ROMs
- 06:1806:18, 26 August 2016 diff hist +149 Color $0D games make it into a sortable table so we don't have to alphabetize
- 06:1306:13, 26 August 2016 diff hist −50 Color $0D games PAL may be subject to the same problem?
- 05:4905:49, 26 August 2016 diff hist +48 N Expansion audio games REDIRECT List of games with expansion audio current
- 05:4805:48, 26 August 2016 diff hist +75 NES reference guide →Emulation reference: linking Expansion audio games
- 05:4705:47, 26 August 2016 diff hist +69 Color $0D games note that this doesn't apply to PAL
- 05:3605:36, 26 August 2016 diff hist +69 NES reference guide →Emulation reference: linking Colour [[Colour $0D games]]D games
- 05:3405:34, 26 August 2016 diff hist +28 Color $0D games linking Colour-emphasis games in see also.
- 05:3405:34, 26 August 2016 diff hist +29 N Colour $0D games redirect variant spelling to Color [[Color $0D games]]D games current
- 05:3305:33, 26 August 2016 diff hist +39 PPU palettes →Memory Map: linking Color [[Color $0D games]]D games
- 05:3105:31, 26 August 2016 diff hist +715 N Color $0D games creating list of games that use color $0D
- 05:2505:25, 26 August 2016 diff hist +35 N Color-emphasis games creating redirect to Colour-emphasis games in case US spellers have trouble finding this current
- 05:2005:20, 26 August 2016 diff hist +93 Colour-emphasis games →Homebrew: Super Bat Puncher
25 August 2016
- 08:4408:44, 25 August 2016 diff hist −2 Mouse →Subor Mouse: specifically belongs with the SB2000?
- 08:4208:42, 25 August 2016 diff hist +417 Talk:NESdev IRC channel →Chciałem się tylko przywitać: hello
- 08:3908:39, 25 August 2016 diff hist +34 Mouse →SNES Mouse: example games: Thwaite
- 08:3808:38, 25 August 2016 diff hist +26 Input devices →Hardware: note that Mouse has more than one type
- 08:3708:37, 25 August 2016 diff hist +374 Mouse adding brief acknowledgement of Subor Mouse
23 August 2016
- 17:5117:51, 23 August 2016 diff hist +2 m Talk:APU basics indent
- 17:5117:51, 23 August 2016 diff hist +244 Talk:UNROM 512 →iNES number: linking to duplicate conversation current
- 17:5017:50, 23 August 2016 diff hist +891 Talk:NES 2.0 →Mirroring bits and one-screen mirroring: relating to forum post where proposed, further commentary
22 August 2016
- 20:1820:18, 22 August 2016 diff hist +1,979 Talk:APU basics I still think it's a good tutorial. There's nothing at all that should be folded back into APU.
- 19:1619:16, 22 August 2016 diff hist +504 Talk:UNROM 512 Name confusion?
- 01:3401:34, 22 August 2016 diff hist −152 APU basics →Register initialization: suggest not using language that tells a learning programmer that this is "hands off", per: http://forums.nesdev.com/viewtopic.php?f=2&t=14721&p=177903#p177903
5 August 2016
- 18:2418:24, 5 August 2016 diff hist +2 m PPU pinout →Pin out: horizontal shift
- 18:2318:23, 5 August 2016 diff hist +72 PPU pinout adding CPU/PPU prefix to A instead of renaming CPU to R, suggested by bregalad