User contributions for Quietust
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4 September 2015
7 August 2015
- 03:0203:02, 7 August 2015 diff hist −152 NES 2.0 Undo revision 11442 by Rainwarrior (talk) - the part you edited describes the STANDARD header - the table immediately beneath it already describes how it works in NES 2.0
17 July 2015
- 11:3911:39, 17 July 2015 diff hist −42 m MMC5 →Overview: original description seemed like a bit of a tautology...
- 11:3511:35, 17 July 2015 diff hist +22 MMC5 there's really only 3 true source nametables - the 4th one is fill mode, all the same tile, all the same color
14 June 2015
- 23:3323:33, 14 June 2015 diff hist −4 m Visual circuit tutorial →Clocked latches: db7 is the 8th bit (since db0 is the first bit)
18 February 2015
- 04:4104:41, 18 February 2015 diff hist 0 m VRC7 pinout XTAL pins also have a definite direction going on
29 January 2015
- 05:0505:05, 29 January 2015 diff hist 0 VRC7 pinout based on decap image, pin 15 is an input and pin 48 is an output
3 November 2014
- 14:4114:41, 3 November 2014 diff hist +149 m Talk:APU Frame Counter →PAL
30 October 2014
30 September 2014
- 16:0316:03, 30 September 2014 diff hist +2 m UNIF/UNL-DripGame No edit summary
12 May 2014
- 14:4614:46, 12 May 2014 diff hist −38 NTSC video pretty sure this is a typo
1 March 2014
- 01:3201:32, 1 March 2014 diff hist −1 Game Genie it's != its
22 January 2014
- 19:0019:00, 22 January 2014 diff hist +187 m The frame and NMIs a few minor grammar/related fixes
2 January 2014
- 17:4617:46, 2 January 2014 diff hist +30 m Visual circuit tutorial →Digital-to-analog conversion (DAC)
- 17:4417:44, 2 January 2014 diff hist +41 m Visual circuit tutorial →Decoders and mask ROMs: this particular ROM is a NOR ROM - other variants include OR (for PMOS) and NAND (also NMOS)
- 17:0017:00, 2 January 2014 diff hist +55 m Projects →stuff by Quietust
- 16:5816:58, 2 January 2014 diff hist 0 m Talk:CPU pinout →Pin 30
- 16:5016:50, 2 January 2014 diff hist +340 Talk:CPU pinout →Pin 30
23 December 2013
- 18:5518:55, 23 December 2013 diff hist +5 m .pal No edit summary
11 December 2013
- 12:2312:23, 11 December 2013 diff hist +308 File talk:Ntsc timing.png No edit summary
4 December 2013
- 15:5315:53, 4 December 2013 diff hist +1 m Visual circuit tutorial →Inverters: this terminology is almost definitely specific to this article
23 October 2013
- 15:2215:22, 23 October 2013 diff hist +395 Talk:VRC6 No edit summary
- 15:0715:07, 23 October 2013 diff hist +436 N Talk:VRC6 Created page with "The VRC6 documentation (currently linked from [http://forums.nesdev.com/viewtopic.php?f=2&t=10611 here]) seems to indicate that register $B003 has quite a lot more bits than w..."
5 October 2013
- 01:5001:50, 5 October 2013 diff hist −4 m MMC5 No edit summary
8 August 2013
- 20:2320:23, 8 August 2013 diff hist +8 m Talk:The skinny on NES scrolling →Split X/Y scroll simplification
- 20:1820:18, 8 August 2013 diff hist +738 Talk:The skinny on NES scrolling →Split X/Y scroll simplification: new section
12 July 2013
- 00:2000:20, 12 July 2013 diff hist −115 m Category talk:Discrete logic mappers go away current
2 July 2013
- 17:5617:56, 2 July 2013 diff hist −37 m Tricky-to-emulate games get rid of the underscores
29 June 2013
- 01:4101:41, 29 June 2013 diff hist +153 User talk:Tepples →Talk:APU: new section current
- 01:3001:30, 29 June 2013 diff hist +34 m Visual circuit tutorial →Terms
- 01:3001:30, 29 June 2013 diff hist −18 Visual circuit tutorial →Terms
- 01:2601:26, 29 June 2013 diff hist +1,539 Visual circuit tutorial →Terms: describe PMOS and CMOS, just for completeness
- 00:3900:39, 29 June 2013 diff hist +126 m Visual circuit tutorial →Adders
- 00:3300:33, 29 June 2013 diff hist +7 Visual circuit tutorial →DRAM refresh: it wasn't "possible" to readd them - it was *required* because otherwise it didn't work anymore
28 June 2013
- 17:4417:44, 28 June 2013 diff hist 0 m The skinny on NES scrolling →Y increment
- 17:4117:41, 28 June 2013 diff hist −87 m The skinny on NES scrolling →Explanation
- 17:3117:31, 28 June 2013 diff hist +199 The skinny on NES scrolling →Stuff that affects register contents: a few tweaks; I also think I understand why $2006 clears bit 14, after looking at the chip more closely
- 17:1617:16, 28 June 2013 diff hist +13 PPU power up state don't call them "loopy's registers" - one is a latch, while the other is the actual address
24 June 2013
- 23:2323:23, 24 June 2013 diff hist +247 Talk:Myths No edit summary
23 June 2013
- 12:5412:54, 23 June 2013 diff hist −62 Talk:PPU rendering Undo revision 6790 by 202.59.128.254 (talk) spam
22 June 2013
- 21:4821:48, 22 June 2013 diff hist −40 m Colour-emphasis games No edit summary
- 21:4721:47, 22 June 2013 diff hist +17 m Colour-emphasis games No edit summary
13 June 2013
- 16:2516:25, 13 June 2013 diff hist +542 Myths can't believe Color Emphasis was never mentioned - it came from Marat's documentation, and it's even present in nestech.txt!
- 16:1916:19, 13 June 2013 diff hist −37 m Myths →PPU details
- 16:1716:17, 13 June 2013 diff hist +259 Myths →PPU details: we've since figured out what's most likely going on
11 June 2013
- 01:1501:15, 11 June 2013 diff hist +154 Visual circuit tutorial represent the actual CPU clock ratio
2 June 2013
- 18:4618:46, 2 June 2013 diff hist +1,138 Talk:Visual circuit tutorial →PLA: new section
29 May 2013
- 13:1413:14, 29 May 2013 diff hist +1 m Talk:Visual circuit tutorial No edit summary
- 13:1313:13, 29 May 2013 diff hist +524 Talk:Visual circuit tutorial →Pictures
- 02:2102:21, 29 May 2013 diff hist +9 m Visual circuit tutorial →Cut-off connections