User:Freem/Palette Tables
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Please note, these values are approximations, and should not be taken as fact. For normal palettes, DO NOT USE entry 0x0D, as it can corrupt the picture.
NTSC NES
(todo)
NTSC NES (RGB)
The following table was made with the values found on the PPU palettes page:
0x00 | 0x01 | 0x02 | 0x03 | 0x04 | 0x05 | 0x06 | 0x07 | 0x08 | 0x09 | 0x0A | 0x0B | 0x0C | 0x0D | 0x0E | 0x0F |
0x10 | 0x11 | 0x12 | 0x13 | 0x14 | 0x15 | 0x16 | 0x17 | 0x18 | 0x19 | 0x1A | 0x1B | 0x1C | 0x1D | 0x1E | 0x1F |
0x20 | 0x21 | 0x22 | 0x23 | 0x24 | 0x25 | 0x26 | 0x27 | 0x28 | 0x29 | 0x2A | 0x2B | 0x2C | 0x2D | 0x2E | 0x2F |
0x30 | 0x31 | 0x32 | 0x33 | 0x34 | 0x35 | 0x36 | 0x37 | 0x38 | 0x39 | 0x3A | 0x3B | 0x3C | 0x3D | 0x3E | 0x3F |
PAL NES
(todo)
2C03, 2C05
(todo; but see PPU_palettes#2C03_and_2C05 for a table)
2C04
There are four variants of the 2C04, and they all have annoying palette shuffling. See PPU_palettes#2C04 until I get my crap together.
External Palettes
This section covers a number of third-party palettes meant to replace the original NES colors. (todo)