User:Freem/Palette Tables

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Please note, these values are approximations, and should not be taken as fact. For normal palettes, DO NOT USE entry 0x0D, as it can corrupt the picture.

NTSC NES

(todo)

NTSC NES (RGB)

The values in this table (from blargg's Full Palette demo) are found on the PPU palettes page:

0x00 0x01 0x02 0x03 0x04 0x05 0x06 0x07 0x08 0x09 0x0A 0x0B 0x0C 0x0D 0x0E 0x0F
0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x18 0x19 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F
0x20 0x21 0x22 0x23 0x24 0x25 0x26 0x27 0x28 0x29 0x2A 0x2B 0x2C 0x2D 0x2E 0x2F
0x30 0x31 0x32 0x33 0x34 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C 0x3D 0x3E 0x3F

PAL NES

(todo)

2C03, 2C05

(todo; but see PPU_palettes#2C03_and_2C05 for a table)

2C04

There are four variants of the 2C04, and they all have annoying palette shuffling. See PPU_palettes#2C04 until I get my crap together.

External Palettes

This section covers a number of third-party palettes meant to replace the original NES colors. (todo)