User contributions for Blargg
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8 June 2010
- 06:1606:16, 8 June 2010 diff hist +118 m Jump table →Indirect jumping: linked to Wikipedia:reentrant
- 06:0906:09, 8 June 2010 diff hist −52 m Synthetic instructions →Reverse subtraction: removed stray paste
7 June 2010
- 23:5323:53, 7 June 2010 diff hist 0 m Scanning large tables moved Scanning Large Tables to Scanning large tables: only initial word should be capitalized
- 23:5323:53, 7 June 2010 diff hist +35 N Scanning Large Tables moved Scanning Large Tables to Scanning large tables: only initial word should be capitalized current
- 23:5323:53, 7 June 2010 diff hist 0 m Synthetic instructions moved Synthetic Instructions to Synthetic instructions: only initial word should be capitalized
- 23:5323:53, 7 June 2010 diff hist +36 N Synthetic Instructions moved Synthetic Instructions to Synthetic instructions: only initial word should be capitalized current
- 23:5223:52, 7 June 2010 diff hist 0 m Scanning tables moved Scanning Tables to Scanning tables: only initial word should be capitalized
- 23:5223:52, 7 June 2010 diff hist +29 N Scanning Tables moved Scanning Tables to Scanning tables: only initial word should be capitalized current
- 23:4923:49, 7 June 2010 diff hist +414 m Scanning tables →Efficient Forwards Scanning: clarified page-crossing penalty
- 23:3623:36, 7 June 2010 diff hist +30 m Programming guide →Tutorials (stub): linked Synthetic Instructions
- 23:3323:33, 7 June 2010 diff hist 0 m Synthetic instructions →8-Bit Rotate
- 23:3223:32, 7 June 2010 diff hist +2 m Synthetic instructions →8-Bit Rotate
- 23:3123:31, 7 June 2010 diff hist +4,656 N Synthetic instructions Created page with 'There are several additional instructions that would be nice to have on the NES. Even though not present, they can be synthesized using existing instructions. If turned into asse…'
- 09:0309:03, 7 June 2010 diff hist +47 m Scanning tables No need for < in <($100-size), also linked Scanning Large Tables
- 09:0109:01, 7 June 2010 diff hist +29 Programming guide →Tutorials (stub): linked Scanning Large Tables
- 09:0109:01, 7 June 2010 diff hist +5,886 N Scanning large tables Created page with 'Scanning tables larger than 256 bytes is more involved than scanning small tables, because there are no 16-bit equivalents to X and Y. Consider clearing a l…'
- 07:1107:11, 7 June 2010 diff hist +23 m Programming guide →Tutorials (stub): linked Scanning Tables
- 07:1007:10, 7 June 2010 diff hist +630 Scanning tables Added sections, rewrote efficient forward section with clean conceptual foudnation
- 06:3506:35, 7 June 2010 diff hist +99 m Scanning tables No edit summary
- 06:3106:31, 7 June 2010 diff hist +3,451 N Scanning tables Created page with 'There are several ways to scan a table that is 256 bytes or smaller, thanks to the many indexed addressing modes available. Scanning could be reading values looking for a particu…'
- 04:2804:28, 7 June 2010 diff hist +22 m Programming guide →Tutorials (stub): linked Jump Table
- 04:2804:28, 7 June 2010 diff hist +1 m Jump table No edit summary
- 04:2504:25, 7 June 2010 diff hist +123 m Jump table No edit summary
- 04:2304:23, 7 June 2010 diff hist +3,901 N Jump table Created
- 01:2401:24, 7 June 2010 diff hist +9 MMC3 →IRQ reload ($C001-$DFFF, odd): clarified
- 00:5800:58, 7 June 2010 diff hist +2 Emulator tests →Mapper: new version of MMC3 test
5 June 2010
- 22:2522:25, 5 June 2010 diff hist +169 Emulator tests →CPU: added CPU reset tests
- 21:4621:46, 5 June 2010 diff hist +215 Emulator tests →Validation ROMs: added CPU interrupt tests and updated MMC3 tests
- 21:3421:34, 5 June 2010 diff hist +65 Emulator tests →CPU: added intruction timing tests
- 00:4500:45, 5 June 2010 diff hist +187 Emulator tests →CPU: added instr_misc tests
4 June 2010
- 23:2523:25, 4 June 2010 diff hist +264 Emulator tests →CPU: added latest CPU behavior test
31 May 2010
- 23:4523:45, 31 May 2010 diff hist +404 MMC6 →Hardware: clarification of PRG RAM protection bits, based on some tests I just did
- 20:4820:48, 31 May 2010 diff hist +2,596 N Controller reading code Created
11 March 2010
- 19:3419:34, 11 March 2010 diff hist +413 Talk:PPU registers No edit summary
6 March 2010
- 17:0717:07, 6 March 2010 diff hist +936 Talk:PPU registers Expanded my reply a bit, and removed excess whitespace
- 16:3816:38, 6 March 2010 diff hist +3,368 Talk:PPU registers Added reply
28 February 2010
- 22:1822:18, 28 February 2010 diff hist +2,114 Talk:PPU registers Ridiculous to remove the names
- 19:2219:22, 28 February 2010 diff hist +99 m User:Blargg/Blargg SPC Upload →DSP registers
- 19:2119:21, 28 February 2010 diff hist +2 m User:Blargg/Blargg SPC Upload →DSP registers
- 19:1619:16, 28 February 2010 diff hist +175 m User:Blargg/Blargg SPC Upload →DSP registers: clarified EDL
- 18:3918:39, 28 February 2010 diff hist −6 User:Blargg/Blargg SPC Upload →64K RAM
- 18:3418:34, 28 February 2010 diff hist +6,300 N User:Blargg/Blargg SPC Upload Created
26 February 2010
- 11:3911:39, 26 February 2010 diff hist −60 APU Noise Reworked shift register description to never use more than 15 bits
22 February 2010
- 04:3704:37, 22 February 2010 diff hist +166 APU Noise Corrected LFSR description and clarified width
18 April 2009
- 22:2422:24, 18 April 2009 diff hist +58 Nesdev Wiki →Test pages
- 22:2322:23, 18 April 2009 diff hist 0 User talk:Blargg No edit summary current
- 22:2222:22, 18 April 2009 diff hist +3,339 N User talk:Blargg Created page with 'The main page should describe the site's content, have a Nesdev forum link, and links to other information. It should have links to the main information one will be ''repeatedly'...'
- 22:2122:21, 18 April 2009 diff hist +845 N User:Blargg/Blargg Main Created page with 'This site describes the Nintendo Entertainment System (NES) video game console architecture in detail. It is aimed at NES programmers, emulator authors, and hardware developers. ...'
- 19:5319:53, 18 April 2009 diff hist +113 User:Blargg/Blargg PPU No edit summary
- 19:5119:51, 18 April 2009 diff hist +3,774 N User:Blargg/Blargg PPU Created page with '''Just a rough attempt at striking the right detail level for the main PPU documentation.'' == Pattern tables == The background and sprites are drawn using small 8x8 pixel imag...'