NES 2.0 Mapper 347: Difference between revisions
From NESdev Wiki
Jump to navigationJump to search
NewRisingSun (talk | contribs) (Created page with "{{DEFAULTSORT:347}}347354 NES 2.0 Mapper 347 is used for Kaiser's cartridge conversion of the Famicom Dis...") |
NewRisingSun (talk | contribs) (Corrections) |
||
Line 13: | Line 13: | ||
* CPU $D800-$FFFF: 10 KiB PRG-ROM bank, hard-wired | * CPU $D800-$FFFF: 10 KiB PRG-ROM bank, hard-wired | ||
=Registers= | =Registers= | ||
==Mirroring Select ($ | ==PRG-ROM Bank Select #1/Mirroring Select ($8000-$8FFF, write)== | ||
A~FEDC BA98 7654 3210 | |||
--------- | ------------------- | ||
1000 .... .... MBBB | |||
|+++- Select 4 KiB PRG-ROM bank at CPU $7000-$7FFF | |||
+---- Select nametable mirroring type | |||
0: Vertical | |||
1: Horizontal | |||
.... . | |||
==PRG-ROM Bank Select #2 ($9000-$9FFF, write)== | ==PRG-ROM Bank Select #2 ($9000-$9FFF, write)== | ||
A~FEDC BA98 7654 3210 | |||
--------- | ------------------- | ||
.... BBBB | 1001 .... .... BBBB | ||
++++- Select 4 KiB PRG-ROM bank, | |||
the first 1 KiB of which mapped to CPU $6C00-$6FFF, | |||
the second 3 KiB of which mapped to CPU $C000-$CBFF | |||
=Notes= | =Notes= |
Revision as of 16:55, 7 October 2019
NES 2.0 Mapper 347 is used for Kaiser's cartridge conversion of the Famicom Disk System game Yume Koujou: Doki Doki Panic. Its UNIF board name is UNL-KS7030.
Banks
A typical example of a board designed to accomodate a single (converted) FDS game while using only 8 KiB of PRG-RAM, its memory map is quite complicated.
- CPU $6000-$6BFF: 3 KiB PRG-RAM bank
- CPU $6C00-$6FFF: 1 KiB PRG-ROM bank, selected by register at $9000
- CPU $7000-$7FFF: 4 KiB PRG-ROM bank, selected by register at $8000
- CPU $8000-$B7FF: 14 KiB PRG-ROM bank, hard-wired
- CPU $B800-$BFFF: 2 KiB PRG-RAM bank
- CPU $C000-$CBFF: 3 KiB PRG-ROM bank, selected by register at $9000
- CPU $CC00-$D7FF: 3 KiB PRG-RAM bank
- CPU $D800-$FFFF: 10 KiB PRG-ROM bank, hard-wired
Registers
PRG-ROM Bank Select #1/Mirroring Select ($8000-$8FFF, write)
A~FEDC BA98 7654 3210 ------------------- 1000 .... .... MBBB |+++- Select 4 KiB PRG-ROM bank at CPU $7000-$7FFF +---- Select nametable mirroring type 0: Vertical 1: Horizontal
PRG-ROM Bank Select #2 ($9000-$9FFF, write)
A~FEDC BA98 7654 3210 ------------------- 1001 .... .... BBBB ++++- Select 4 KiB PRG-ROM bank, the first 1 KiB of which mapped to CPU $6C00-$6FFF, the second 3 KiB of which mapped to CPU $C000-$CBFF
Notes
- As the FCEUX source code comment indicates, the actual bank order in the 128 KiB mask ROM is unknown. Current emulators expect the ROM image to be laid out like this:
- the first 32 KiB to contain the eight banks selected by register $8000 mapped to $7000-$7FFF,
- the next 64 KiB to contain the sixteen banks selected by register $9000, with the first 1 KiB mapped to CPU $6C00-$6FFF and the second 3 KiB mapped to CPU $C000-$CBFF;
- the final 32 KiB mapped to CPU $8000-$FFFF except where replaced by RAM and the switchable PRG-ROM bank.
- The conversion retains all writes to the FDS sound channel registers, so an emulator could provide the expansion sound channel even though the original Kaiser cartridge did not.
- A different cartridge conversion of the same game is described by INES Mapper 103. Its memory map is simpler, at the cost of requiring 16 KiB of WRAM instead of just 8 KiB.