INES Mapper 205: Difference between revisions
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This mapper is extremely similar to [[iNES Mapper 037]]. Q1 directly connects to PRG A18 and CHR A18, and both ROMs' A17 pins are <tt>Q0 + A17·/Q1</tt> or <tt>NAND(NAND(Q0,Q0),NAND(A17,NAND(Q1,Q1)))</tt> | This mapper is extremely similar to [[iNES Mapper 037]]. Q1 directly connects to PRG A18 and CHR A18, and both ROMs' A17 pins are <tt>Q0 + A17·/Q1</tt> or <tt>NAND(NAND(Q0,Q0),NAND(A17,NAND(Q1,Q1)))</tt> | ||
The PCB (UNIF board name '''BMC-JC-016-2'') furthermore has a solder pad that can be set to force block 1, which nonsensically would select a PRG-AND of $1F but also with a PRG-OR of $10 and is therefore not used for any game on the multicart, to block 3. The 15-in-1's multicart menu writes a block value of 1, checks whether block 1 or block 3 is actually active, and shows a different menu depending on the result. The other 3-in-1 cartridge executes that same checking code, but shows the same menu regardless of the result. | The PCB (UNIF board name '''BMC-JC-016-2''') furthermore has a solder pad that can be set to force block 1, which nonsensically would select a PRG-AND of $1F but also with a PRG-OR of $10 and is therefore not used for any game on the multicart, to block 3. The 15-in-1's multicart menu writes a block value of 1, checks whether block 1 or block 3 is actually active, and shows a different menu depending on the result. The other 3-in-1 cartridge executes that same checking code, but shows the same menu regardless of the result. |
Latest revision as of 02:06, 6 January 2019
Here are Disch's original notes: ======================== = Mapper 205 = ======================== Example Games: -------------------------- 15-in-1 (can be set via solder pad to show a 3-in-1 menu, with different games than the other 3-in-1 cart) 3-in-1 Registers: --------------------------- Regs at $6000-7FFF means no SRAM $6000-7FFF: [.... ..MM] Game Mode / Block $8000-FFFF: MMC3 Notes: --------------------------- These multicarts select the game mode by writing to $6000-7FFF, the individual games then use traditional MMC3 style regs at $8000-FFFF. The MMC3 regs only swap to pages *within* the block specifed by the game mode. This can be easily emulated by ANDing the page numbers written to MMC3 with certain values, and then ORing them with other values, based on the selected block. Chart below to illustrate: Block PRG-AND PRG-OR CHR-AND CHR-OR ------------------------------------------------- 0 $1F $00 $FF $000 1 $1F $10 $FF $080 2 $0F $20 $7F $100 3 $0F $30 $7F $180 For details on MMC3, see mapper 004
This mapper is extremely similar to iNES Mapper 037. Q1 directly connects to PRG A18 and CHR A18, and both ROMs' A17 pins are Q0 + A17·/Q1 or NAND(NAND(Q0,Q0),NAND(A17,NAND(Q1,Q1)))
The PCB (UNIF board name BMC-JC-016-2) furthermore has a solder pad that can be set to force block 1, which nonsensically would select a PRG-AND of $1F but also with a PRG-OR of $10 and is therefore not used for any game on the multicart, to block 3. The 15-in-1's multicart menu writes a block value of 1, checks whether block 1 or block 3 is actually active, and shows a different menu depending on the result. The other 3-in-1 cartridge executes that same checking code, but shows the same menu regardless of the result.