INES Mapper 126: Difference between revisions
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* Outer bank registers overlay any WRAM, and can only be written to if WRAM is enabled in the MMC3 ($A001=$80). | * Outer bank registers overlay any WRAM, and can only be written to if WRAM is enabled in the MMC3 ($A001=$80). | ||
* Register $6002 bit 0, and 1 in CNROM-256 mode, are not affected by the Lock bit in register $6003. | * Register $6002 bit 0, and 1 in CNROM-256 mode, are not affected by the Lock bit in register $6003. | ||
* [[NES 2.0 Mapper | * [[NES 2.0 Mapper 422]] is almost identical, connecting CHR A18 and A19 in different order. [[NES 2.0 Mapper 534]] does this as well, additionally inverting MMC3 register $C000. | ||
* The common dump of ''Gamezone 118-in-1 (AT-207)'' inverts CHR A18, which may be a protection feature or an incorrect dump. | * The common dump of ''Gamezone 118-in-1 (AT-207)'' inverts CHR A18, which may be a protection feature or an incorrect dump. |
Revision as of 15:10, 31 January 2021
iNES Mapper 126 denotes an MMC3-based multicart mapper with an optional (C)NROM-like PRG and CHR banking modes.
- Power Joy Classic TV Game 84-in-1 (PJ-008)
- Gamezone 118-in-1 (AT-207)
MMC3-compatible registers ($8000-$FFFF, write)
These registers function identically to a normal MMC3.
Outer Bank/PRG Mask Register ($6000, write)
Mask: $E003 D~7654 3210 --------- XYBB CPPp |||| |||+- PRG A17 if Y=1 ||++-|+++- PRG A21..A18 |||| +---- CHR A17 if X=1 |||+------ CHR A19 ||+------- CHR A18 |+-------- PRG A17 mode | 0: PRG A17=MMC3 PRG A17 (256 KiB inner PRG bank size) | 1: PRG A17=p (128 KiB inner PRG bank) +--------- CHR A17 mode 0: CHR A17=MMC3 CHR A17 (256 KiB inner CHR bank size) 1: CHR A17=C (128 KiB inner CHR bank)
Note the reverse-ordered CHR A18/A19 bits.
Miscellaneous Register ($6001, write)
Mask: $E003 D~7654 3210 --------- .... ..?M +- 0: CPU $8000-$FFFF reads PRG-ROM 1: CPU $8000-$FFFF reads solder pad (D0/D1)
Inner CHR Bank Register ($6002, write)
Mask: $E003 D~7654 3210 --------- ...M CCCC | ++++- CHR A16..A13 in CNROM mode, | ignored otherwise +------ 1=CNROM-128 mode, 0=CNROM-256 mode
The CNROM bit matters when the Lock bit is set: In CNROM-256 mode, bits 0 and 1 are still writable, in CNROM-128 mode, only bit 0 is writable.
Mode Register ($6003, write)
Mask: $E003 D~7654 3210 --------- L..C .?PP | | ++- PRG Banking Mode | | 0: MMC3 | | 1: NROM-128: PRG A14=MMC3 PRG A14 | | 2: NROM-128: Same as 1 | | 3: NROM-256: PRG A14=CPU A14 | +------ CHR Banking Mode | 0: MMC3 | 1: CNROM +--------- Lock registers $6000-$6003 except $6002.0/1
NROM PRG banking mode is implemented by holding the MMC3 clones' CPU A13 and A14 input low. This means that...
- MMC3 register #6 applies across the entire CPU $8000-$FFFF address range;
- the MMC3's PRG A13 output is substituted with CPU A13;
- in NROM-256 mode, the MMC3's PRG A14 output substituted with CPU A14;
- MMC3 $8000.6 bits 1-3 therefore select a 16 KiB inner bank number.
CNROM CHR banking mode is implemented by using register $6002 as a source for an 8 KiB inner bank number instead of the MMC3's CHR registers.
Note
- Outer bank registers overlay any WRAM, and can only be written to if WRAM is enabled in the MMC3 ($A001=$80).
- Register $6002 bit 0, and 1 in CNROM-256 mode, are not affected by the Lock bit in register $6003.
- NES 2.0 Mapper 422 is almost identical, connecting CHR A18 and A19 in different order. NES 2.0 Mapper 534 does this as well, additionally inverting MMC3 register $C000.
- The common dump of Gamezone 118-in-1 (AT-207) inverts CHR A18, which may be a protection feature or an incorrect dump.