INES Mapper 011: Difference between revisions
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[[Category:iNES Mappers]] | [[Category:iNES Mappers]] | ||
Here are Disch's original notes: | |||
======================== | |||
= Mapper 011 = | |||
======================== | |||
Example Games: | |||
-------------------------- | |||
Crystal Mines | |||
Metal Fighter | |||
Notes: | |||
-------------------------- | |||
This mapper suffers from bus conflicts! | |||
Registers **BUS CONFLICTS**: | |||
-------------------------- | |||
$8000-FFFF: [CCCC LLPP] | |||
P = Select 32k PRG page @ $8000-FFFF | |||
L = Lockout defeat usage | |||
C = Select 8k CHR page @ $0000-1FFF | |||
Lockout defeat: | |||
-------------------------- | |||
I have no idea how this works. Kevtris page makes mention of it. From an emulation standpoint, it's not all | |||
that important. |
Revision as of 23:04, 13 November 2011
iNES Mapper 011 refers to the Color Dreams board, used in several unlicensed games.
Here are Disch's original notes: ======================== = Mapper 011 = ======================== Example Games: -------------------------- Crystal Mines Metal Fighter Notes: -------------------------- This mapper suffers from bus conflicts! Registers **BUS CONFLICTS**: -------------------------- $8000-FFFF: [CCCC LLPP] P = Select 32k PRG page @ $8000-FFFF L = Lockout defeat usage C = Select 8k CHR page @ $0000-1FFF Lockout defeat: -------------------------- I have no idea how this works. Kevtris page makes mention of it. From an emulation standpoint, it's not all that important.