Family Computer Disk System: Difference between revisions
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(Created page with ''''iNES''' was an early NES emulator developed by Marat Fayzullin. Its most lasting contribution to the NES scene was its ROM file format and mapper numbering system. == .FD…') |
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The FDS format (file name suffix <code>.fds</code>) is a way to store Famicom Disk System disk data. It consists of the following sections, in order: | The FDS format (file name suffix <code>.fds</code>) is a way to store Famicom Disk System disk data. It consists of the following sections, in order: | ||
# Header (16 bytes) | # Header (16 bytes) | ||
# | # Disk data (65500 * ''x'' bytes) | ||
The format of the header is as follows: | The format of the header is as follows: |
Revision as of 19:43, 15 March 2010
iNES was an early NES emulator developed by Marat Fayzullin. Its most lasting contribution to the NES scene was its ROM file format and mapper numbering system.
.FDS format
The FDS format (file name suffix .fds
) is a way to store Famicom Disk System disk data. It consists of the following sections, in order:
- Header (16 bytes)
- Disk data (65500 * x bytes)
The format of the header is as follows:
- 0-3: Constant $46 $44 $53 $1A ("FDS" followed by MS-DOS end-of-file)
- 4: Number of disk sides in 65500 byte units
- 5-15: Zero filled