Pirate FME7: Difference between revisions

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[[File:Pirate FME7 components.jpg|thumb]] [[File:Pirate FME7 front.jpg|thumb]] [[File:Pirate FME7 back.jpg|thumb]] [[File:Pirate FME7 scheme.png|thumb]]  
[[File:Pirate FME7 components.jpg|thumb|Front with components]] [[File:Pirate FME7 front.jpg|thumb|Front without components]] [[File:Pirate FME7 back.jpg|thumb|Back]] [[File:Pirate FME7 scheme.png|thumb]]  
This Pirate FME7 (used at least for game Batman, which has identical PRG & CHR compared to licensed version) is built entirely using discrete chips with addition of one PAL16L8 for generating clocks and enable signals. It is almost the same like original [[Sunsoft FME-7|FME7]] with the following exceptions:
This Pirate FME7 (used at least for game Batman, which has identical PRG & CHR compared to licensed version) is built entirely using discrete chips with addition of one PAL16L8 for generating clocks and enable signals. It is almost the same like original [[Sunsoft FME-7|FME7]] with the following exceptions:
*max PRG-ROM 128 kB (but can be increased up to 4MBit by adding one 74*670),
*max PRG-ROM 128 kB (but can be increased up to 4MBit by adding one 74*670),

Latest revision as of 04:44, 13 February 2023

Front with components
Front without components
Back
Pirate FME7 scheme.png

This Pirate FME7 (used at least for game Batman, which has identical PRG & CHR compared to licensed version) is built entirely using discrete chips with addition of one PAL16L8 for generating clocks and enable signals. It is almost the same like original FME7 with the following exceptions:

  • max PRG-ROM 128 kB (but can be increased up to 4MBit by adding one 74*670),
  • hardwired vertical mirroring,
  • no WRAM at $6000-$7fff but PRG-ROM,
  • IRQ enable & IRQ counter enable combined into one bit.

Capabilities

  • PRG-ROM: 128 kB
  • CHR-ROM: 256 kB
  • Bus conflicts: no
  • Mirroring: vertical (hardwired)
  • One presettable 16 bit counter which decreases at beginning of cpu cycle (rising edge of M2) and triggers interrupt when decreasing from $0000 to $ffff

Memory map

  • CPU $6000-$7fff: 8kB switchable PRG bank
  • CPU $8000-$9fff: 8kB switchable PRG bank
  • CPU $a000-$bfff: 8kB switchable PRG bank
  • CPU $c000-$dfff: 8kB switchable PRG bank
  • CPU $e000-$afff: 8kB PRG bank, fixed to the last bank
  • PPU $0000-$03ff: 1kB switchable CHR bank
  • PPU $0400-$07ff: 1kB switchable CHR bank
  • PPU $0800-$0bff: 1kB switchable CHR bank
  • PPU $0c00-$0fff: 1kB switchable CHR bank
  • PPU $1000-$13ff: 1kB switchable CHR bank
  • PPU $1400-$17ff: 1kB switchable CHR bank
  • PPU $1800-$1bff: 1kB switchable CHR bank
  • PPU $1c00-$1fff: 1kB switchable CHR bank

Registers

Register select

[.... RRRR] $8000-$9fff: register select
      ||||
      ++++- select register to update at next write to $a000-$bfff (0-15)

CHR registers

[CCCC CCCC] $a000-$bfff (when RRRR=$00)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $0000-$03ff
[CCCC CCCC] $a000-$bfff (when RRRR=$01)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $0400-$07ff
[CCCC CCCC] $a000-$bfff (when RRRR=$02)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $0800-$0bff
[CCCC CCCC] $a000-$bfff (when RRRR=$03)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $0c00-$0fff
[CCCC CCCC] $a000-$bfff (when RRRR=$04)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $1000-$13ff
[CCCC CCCC] $a000-$bfff (when RRRR=$05)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $1400-$17ff
[CCCC CCCC] $a000-$bfff (when RRRR=$06)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $1800-$1bff
[CCCC CCCC] $a000-$bfff (when RRRR=$07)
 |||| ||||
 ++++-++++- select 1kb CHR-ROM bank at $1d00-$1fff

PRG registers

[.... PPPP] $a000-$bfff (when RRRR=$08)
      ||||
      ++++- select 8kb PRG-ROM bank at $6000-$7fff
[.... PPPP] $a000-$bfff (when RRRR=$09)
      ||||
      ++++- select 8kb PRG-ROM bank at $8000-$9fff
[.... PPPP] $a000-$bfff (when RRRR=$0a)
      ||||
      ++++- select 8kb PRG-ROM bank at $a000-$bfff
[.... PPPP] $a000-$bfff (when RRRR=$0b)
      ||||
      ++++- select 8kb PRG-ROM bank at $c000-$dfff

IRQ and counter

[.... ....] $a000-$bfff (when RRRR=$0c) - nothing
[E... ....] $a000-$bfff (when RRRR=$0d)
 |        
 +--------- counter decrements at each CPU cycle (1:enabled, 0:disabled)
 +--------- irq acknowledgement (0: acknowledge)
[LLLL LLLL] $a000-$bfff (when RRRR=$0e)
 |||| ||||
 ++++-++++- set low 8 bits of counter value
[HHHH HHHH] $a000-$bfff (when RRRR=$0f)
 |||| ||||
 ++++-++++- set high 8 bits of counter value

Trivia

On bottom PCB layer there was one patch cable connecting IC3 pin3 (top third left) and IC4 pin 11 (fourth top left) which is desoldered on the photo.